Pytorch Implementation of "Unsupervised Learning of Shape and Pose with Differentiable Point Clouds". ShapeNet->CNN->PointCloud->Differentiable Render...
Digital rain in X Window System root window
Import CPACS xml files directly into Blender and turn them into a detailed 3D fuselage and cabin model. With already applied textures, lights and came...
A a blazing fast [citation needed], lightweight app development library that is simple and easy to use, whilst also being fast and efficient.
Simple 2D GUI framework
The very rendering engine
Implementation of IISPH and Screen Space Fluid Rendering. Currently in progress.
Program for computing a list of mountains which are visible in a panorama picture.
Svg rendering support for Microsoft.Maui.Graphics
Vulkan/OpenGL 3D game engine
A 2D sandbox game where you command pawns to construct a space station.
A C# Pathtracer, with as goal to compare distinct parts of unbiased monte carlo importance sampling algorithms on convergence rate.
When my first mechanical watch was passed down to me, I decided I wanted a watch winder to keep it running optimally. I thought gyroscopic winders loo...
BASIC Raytracing
A 3D rendering and rasterization project written in C++17, using DirectX 12 as the graphics API.
A visual regression testing tool intended for the development of final-frame renderers.
Game with modern UI inspired by retro arcade cabinets. Written in C# using WPF. Prototyped in Adobe XD.
Replay ninjis and render them into a video
Hiccup is a rendering technology capable of creating photorealistic images, as well as stylized game environments. Is has an emphasis on high-performa...
Interactive, physically based Rust path tracer
Unity Large World & Toon Shading Solution.
My collection of shaders rendered using raymarching in glsl.
A command line utility to export an svg to map tiles that can be used in applications such as Leaflet.js. It utilises multithreaded approach for the q...
Code to automatically render CHOC mixed-reality images via Blender, together with segmentation masks, depth and nocs maps and 6D pose annotations.
State-of-the-art rendering and graphics in JavaScript.
A C++ 3D renderer in OpenGL launched through C# WinForms that includes a large variety of features | https://www.youtube.com/watch?v=QOnscYxgrNQ
Atom-iQ - Scalable, declarative, functional & reactive next-gen front-end framework with new Reactive Virtual DOM architecture
convert text to polygonal data using the outline of a specified font
Python port of Kuplung
Realtime c++ math library
Off-screen rendering framework with OSMesa for KVS.
A streamlined C89 wrapper for early hardware rasterizer APIs. Work in progress.
A basic GLSL shading framework for the Panda3D game engine, supporting physically-based rendering (PBR).
:sunny: 3D Raytracer on a CPU built from scratch
Vanilla JavaScript, HTML, CSS, and Node.js, Express, Sequelize ORM, Pug, PostgreSQL
WebGL examples using WebGL2
Code et données utilisés pour le ballon SABLET
An utility to manage static scripts for your go-rendered pages
A noobish 3D rendering engine made to learn basics of 3D rendering
Render OpenAI Gym environments via Flask
A tiny cross-platform object pascal raytracer
A HTML rendering Java library inspired by the WebComponents/HTML Templates spec
render basic html as an image no styling
Website render API
Interactive Path Tracer with Denoising
Atlas - modern render manager, designed to solve complex render jobs queue and generate render reports.
🌳 Java program that generates beautiful recursive trees with stunning UI.
Making static html pages of your SPA for search bots with storing results in S3 (or on local filesystem).