Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
Core ScriptableObject architecture for building Unity games (Android & iOS)
Olá, sejam bem-vindos ao repositório _gamedev4noobs_ do Estúdio Vaca Roxa. O propósito desse repositório, além de contribuir para o projeto 4noobs, é...
M2MQTT for Unity
LeoEcsLite - Lightweight C# Entity Component System framework
A simple, two player multiplayer game built to show how you can host dedicated game servers on Kubernetes.
Asset localization system for Unity.
Real time volumetric video capture for live visuals
draw line in unity3d
Low-cognitive complexity Unity project template
C# Phoenix Channels client. Unity Compatible.
List control for Unity allowing editor developers to add reorderable list controls to their GUIs.
Minis (MIDI extension for Unity Input System) samples with VFX Graph
Unity Hex Tile Editor
Lightweight Unity Utility adding coloured folders and icons to your project window
This package provides a component that allows easy modification/animation of material properties for Unity UI (uGUI) without the need for shader-speci...
Capture a screenshot with effect and display it. Light-weight, non-realtime, no-camera (and no-PostProcessingStack), but be effective enough. The capt...
[Not affiliated with Unity Technologies] Detailed guide on how to setup Neovim for game development using the Unity game engine
Lineage2 into Unity3D
Jimmy's Epic Config System
Mesh effect components for TextMeshPro in Unity.
socket.io-Client for Unity3D, which is compatible with socket.io v1.x
Unity Inverse Kinematics solution for arms in VR
An example of using Tensorflow with Unity for image classification and object detection.
Adobe Illustrator's pen tool style bezier editor on Unity.
(Unity) Editor tool for SerializeReference
🍭 Custom Unity Components that are delightful
An extension for the Klak Wiring system to create audio reactive behaviors.
A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.
Infinite Axis Utility System for Unity
Shapes2D for Unity3D - Make simple art assets quickly in Unity
8 bit-ish style post-processing effect for Unity
A Unity Editor tool that automatically optimizes selected UI game objects (including Prefabs) to save you time.
pomelo服务端框架,unity5.4开发的多房间的,联机在线的“跑得快”棋牌游戏
DarkConfig is a configuration library for games which supports fast and expressive iteration
「Unityで作る2Dアクションゲーム」の完成プロジェクト
A complete yet filthy way to remove Unity splash screen for free
RocketMod — .NET Game Server Plugin Framework
Hypertext for uGUI
Graphene for Unity UI Toolkit is a lightweight and modular framework for building user interfaces
A bunch of code I like to have on hand while working in Unity
Autopilot framework for games made with Unity
A "Missiles" game replica, 2D fun mobile game about avoiding missiles while flying a plane.
Building blocks for eye tracking in AR and VR.
A wrapper around MoonSharp that allows easy development of moddable Unity games
Rosalina is a code generation tool for Unity's UI documents. It generates C# code-behind script based on a UXML template.
Low-code, cross-platform media SDK for Unity Engine.
A RTS style Camera Controller for Unity 3D's Cinemachine system.
Unity3D 简单,开箱即用的商业游戏框架,集成了主流的开发工具。简化GameFramework,支持Addressable和AssetBundle,已完善打包工具和流程,支持网易pomelo网络...
Weaver is a code weaving framework built right into Unity Engine. Based heavily off of Fody.
Unity network texture sender and receiver for video and frame streaming