Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
AtlasImage is a graphic component use SpriteAtlas for uGUI. In addition, add useful sprite selector and border editor to the inspector.
UTween is an interpolation animation component for Unity. You can quickly configure animations through built-in components or write animations through...
A tool to find missing references in Unity
Base Helicopter Controller (Unity)
A Python Texture Packer (TexturePacker)
A procedural terrain generator for the Unity game engine.
Figma UI Image. Brings Figma Design to Unity as a UI Image.
A collection of custom shaders for Unity particle system (Shuriken).
A C# Timer Tool.
Script to install Unity 3D versions from the command line on macOS
A FOSS Branching Game Dialogue Editor
Accessors and GUIs for persistent preference values using a JSON file
A Unity Sprite GPU Instancing Implementation Demo
Unity's Microphone enhanced and made easy.
UnityHTTPServer is a simple C# http server implementation works under Unity3D.
Unity Runtime Mesh Simplification
Unity3D hot update, support for C++ or C#
Unity3D简单的战斗Demo,包含一套表现和逻辑完全分离的AI系统。AI系统包括FSM和行为树两种,行为树有一套编辑器可以配置。(QQ群:542703971)
A Unity messaging/event system for the lazy
The ideal starting point for new Unity Projects. It includes best practices for project structure and C# coding standards. This is for traditional Gam...
Enhance your scene loading experience with Unity.
Unity Version Launcher
Robust, extensible dialogue framework for the Unity game engine
Demo project for Akvfx (Azure Kinect plugin for Unity)
It's a clone project of Blob Runner on Unity3D. The main challenge is achieving a jelly-like appearance and making it compatible with mobile platforms...
Learn how to create a ScriptableObject-based gun system from scratch for your game!
Fast video playback on Unity using GPU Decoding
Game Mobile Foundation (Android + iOS) Using Unity3D. Simple, Fast and no GC
Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread
This native plugin enables Unity to take advantage of specific features of Core-ML and Vision Framework on the iOS platform.
Utility class(es) that extend Unity's Gizmos
Very fast C# class for weighted random picking.
✨ Gallery of Unity Editor icons
Collection of utility methods, design patterns, and extensions for Unity.
An awesome Voxel framework for Unity (Game Engine)
A much faster implementation of combining skinned meshes without messing with skinned mesh prefabs
libsoundio C# wrapper for Unity
A work in progress solution for capsule shadows in Unity.
A sparse voxel octree renderer, made for use with Unity.
RtMidi wrapper package for Unity
MVU/Redux like library for building declarative UI in Unity (inspired by Flutter)
A tool to activate Unity license.
Unity Shader for mesh rendering in lowpoly style
Azure DevOps extension adding tools to build and deploy Unity 3D projects using Azure Pipelines
🌐 First-class Mesh debugging tools for Unity
Tools for debugging and developing BepInEx plugins (mono)
A utility shader for adjusting videos.
Unity LineRenderers with the simple turbulence
A simple mirror reflection effect for a uGUI without reflection probes or shaders.