Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
Easily remove Unity splash screen & watermark.
AdvancedSharpAdbClient is a .NET library that allows .NET, Mono and Unity applications to communicate with Android devices. It's improved version of S...
Compute Stochastic Screen Space Reflections for unity post processing
ZED SDK Unity plugin
An esay-to-use image downloading and caching library for Unity
OpenMod .NET Plugin Framework
A mesh decimation library for .NET and Unity.
3D fluid simulation on the in Unity
Merino is a narrative design tool that lets you write Yarn scripts inside the Unity Editor
Unity legacy Edge Detect image effect ported to Post Processing Stack v2
A implementation of the marching cubes algorithm on the GPU in Unity.
Change the C# compiler (csc) used on your Unity project, as you like!
The OpenUPM-CLI is a command-line interface for maintaining UPM registries.
A nearly complete collection of prefix sum algorithms implemented in CUDA, D3D12, Unity and WGPU. Theoretically portable to all wave/warp/subgroup siz...
Unity资源加载大师
Experimental implementation of contact shadows for Unity.
Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.
一个开源可商用的XR动作游戏开源框架以及美术资产,灵感来源于SAO ;An open-source and commercially viable framework for XR action games, along with art a...
A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!
A volumetric fog implementation in Unity.
CatLib for unity3d dependency injection framework
A testbed project for Unity real-time ray tracing features
⚪ VFX Core ☄ Selective Post Processing and FX System
A ocean using Phillips spectrum in Unity
Plugins to make Autoware vector maps in Unity
A tool for managing playable layers and parameters for Avatars 3.0.
UltraGameStudio - AI coding agent for game development: engine workflows, gameplay code, and asset generation.
Space Station 3D, another remake of SS13, but with an extra D.
Unity3D工具集+API二次封装+编辑器扩展
Mixed Reality related resources
A Unity asset that lets you easily simulate very simple traffic into your scene.
Small DMA Cheat For Rust
A simple post-processing outline effect that uses depth-based edge detection.
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
Procedural World Editor is a node based procedural terrain generator
A small example of procedural modeling with compute shaders.
SQLite-net for Unity, supports Windows, Linux, macOS, iOS, tvOS, visionOS, Android and WebGL
A collection of Unity3D scripts I've been sharing between projects - open source, fully commented and with examples.
Development of Sentry SDK for Unity
Fluent API for creating state machines in C#
Tetris clone written in C# and using Unity engine to render.
Carousel View for Unity uGUI using Fancy Scroll View.
This guide provides illustrative examples demonstrating the usage of Il2cppInspector C++ scaffold.
Experimental special effects for VideoPlayer (Unity 5.6 new feature)
Unity plugins for OpenVDB
Corrections files of 42 School
Beat Saber mod that allows the use of custom player avatars for in-game body presence.
A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings, such that it...
deprecated, use : https://github.com/CatLib/CatLib
2D fluid simulation in Unity