Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
Lightweight dependency injection container for Unity
CSharp.lua的Unity适配,可将Unity工程中的C#代码编译至Lua
FFmpeg extension for Unity Recorder
Line segments intersection for Unity.
GPU atmosphertic scattering and planet generation in Unity 3D
This is an open source Unity pause menu created for the game New Horizons, and it's completely free because of how a pause menu is a core component of...
A xNode based tool for designing AI Graphs like Behavior Trees and Finite State Machines in Unity
Frame visualization utility for Unity
Allows to unload native plugins in Unity3d editor
Use 2-dimensional arrays in Unity's Inspector.
Procedural blood stain shader
UndoPro is a command-based undo system integrated into Unity's default system. This allows devs to use actions for their undo/redo operations without...
openEMSstim: open-hardware module to adjust the intensity of EMS/TENS stimulators.
RunwayML for Unity 🎯
A Tower Defense style game example in Unity
A collection of experiences utilizing machine learning models from Fritz AI
small Unity editor tool that can automatically download and import Google Docs or Sheets (or anything with a URL) into your Unity project; perfect for...
Features a Networking Framework to be used on top of Unity Networking, in order to implement an Authoritative Server with Lag Compensation, Client-Sid...
A first person player controller for Unity.
A fast, self-contained, highly customizable Aseprite-to-Unity importer.
Iridescence shader
I no longer install and use Unity3D. (Unity3D热更新。provide a way to hot update Unity app on Android, support code&resources, not need lua js or IL...
Flexible logging for C# and Unity
CatLib lightweight dependency injection container
Anamorphic lens flare effect for Unity
This is a Smart Game Foundation (Not Framework)
A fast scrolling list component for Unity UI which recycles its child elements
FFT implementation in C# optimized for Unity's Burst compiler
Signed-distance field text rendering for Unity
XboxCtrlrInput is a C# wrapper for Unity3D that aims to handle Xbox 360 controller input with multiple controllers on multiple platforms
A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.
An image effect simulating analog video artifacts in Unity.
Eazy Sound Manager is a simple Unity3D tool which aims to make sound and music management in games easier
应用程序和游戏网络模块解决方案
Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)
📚 A collection of UI examples for Unity.
Unity VFX with point cloud
Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline
Unity3D Implementation of Chrome Experiment WebGL Globe
Asynchronous operations (promises) for Unity3d.
Generates mesh from SVG path in realtime for Unity.
A convenient tool to help cleaning and maintaining Unity Projects 🧹✨
A Unity example that shows how to use the new implementation of DrawProcedural.
AdobeXD to Unity UI converter
pulling daily from bitbucket repo
Distance-field volume generator for Unity
An advanced PSD importer tool for Unity
Scanned statue models from the Three D Scans project, optimized for real-time rendering use.
Unity shaders optimized for Low Poly models.
AR Foundation Remote Debugging Tool for Unity