Most popular unity repositories and open source projects

Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.

uShaderTemplate

This is an Unity editor extension for generating shader code from temp...

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AppIconChangerUnity

Change the app icon dynamically in Unity (iOS only)

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HoloViveObserver

Shared Reality: Observe a VR session from the same room using a HoloLe...

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Unity-2d-pathfinding

A very simple 2d tile-based pathfinding for unity, with penalty suppor...

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NoiseBall5

Example with Unity 2019.3 new Mesh API

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UnityVision-iOS

This native plugin enables Unity to take advantage of specific feature...

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resemble-unity-text-to-speech

Resemble's voice cloning engine within Unity

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water-urp

A stylised water shader for Unity's Universal Render Pipeline.

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Look-At-Transformation-Matrix

A look at transformation matrix in vertex shader for Unity 3d. This an...

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plato

Plato is a unity extension skill system.The editor is somehow like the...

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HDRP-UI-Camera-Stacking

Optimized implementation of camera stacking for UI only in HDRP.

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GameToolkit-Localization

Asset localization system for Unity.

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ShurikenPlus

A collection of custom shaders for Unity particle system (Shuriken).

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shapes2d

Shapes2D for Unity3D - Make simple art assets quickly in Unity

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Q-GridWorld

Demo project using tabular Q-learning algorithm

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UnityNativeDialogPlugin

Show iOS/Android native dialog from Unity.

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MeshEffectForTextMeshPro

Mesh effect components for TextMeshPro in Unity.

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UnityCsvUtil

Lightweight but type safe CSV serialise/deserialise of objects

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unity-polygon-2d-editor

Uses the collider of a PolygonCollider2D to generate a mesh for a Unit...

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hierarchy-2

Editor extension to improve Unity hierarchy window. Makes the hierarch...

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PDollar-Unity

PDollar algorithm Unity friendly

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hierarchical-pathfinding

Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorit...

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MixedReality-GraphicsTools-Unity

Graphics tools and components for developing Mixed Reality application...

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documentation

📚 Documentation for GameCI open source projects

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Invisible-Highway

Invisible Highway is an experiment in controlling physical things in t...

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xr-unity

8th Wall XR Unity projects and resources. Feel free to contribute!

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Sycophant

Numerous Ninjas: Beta stage mobile game written in Unity

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Object-Pooling-for-Unity

Object Pooling for Unity

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ZeroSimROSUnity

Robotic simulation in Unity with ROS integration.

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VRStreaming

Unity Render Streaming SDK to stream VR from CloudXR to WebXR over Web...

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AmplifyOcclusion-URP

Amplify Occlusion V2 ported to URP 2022.2

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DepthMask-Unity-Shader

Simple but powerful Unity shader that enables geometry masking for cut...

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LWRPShaders

A collection of high customizable unlit shaders for Lightweight Render...

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dawnbringer-palettes

Limited color palettes by DawnBringer in various formats.

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CSharpHotUpdate

Unity3D hot update, support for C++ or C#

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ViveMediaDecoder

A high performance video decoding Unity plugin for Windows.

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2D-Deformable-body-in-Unity

A 2D Deformable body simulation in Unity using FEM

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UnityURP-SurfaceShaderSolution

a tiny and flexible surface shader solution for Unity URP

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appsflyer-unity-plugin

AppsFlyer Unity Plugin

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Weaver

Weaver is a code weaving framework built right into Unity Engine. Base...

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PerformanceBenchmarkReporter

The Unity Performance Benchmark tool enables partners and developers t...

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UTween

UTween is an interpolation animation component for Unity. You can quic...

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vrc3cvr

Convert your VRChat SDK3 avatar to ChilloutVR.

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VYaml

The extra fast, low memory footprint YAML library for C#, focued on ....

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DarkConfig

DarkConfig is a configuration library for games which supports fast an...

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PoseNet-Unity

PoseNet in Unity

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unity-taptic-plugin

iOS TAPTIC Engine Bridge for Unity

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Steamworks.NET-Test

Test project for Steamworks.NET

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MeshDebugger

🌐 First-class Mesh debugging tools for Unity

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TFClassify-Unity-Barracuda

An example of using Tensorflow and ONNX models with Unity Barracuda in...

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