Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
Real Time Hatching In Unity
Lightweight and fully managed reliable UDP library.
Boilerplate Code Generation, Tabs, Reorderable Manipulator, Built-in USS Exporter
Miku is an open-source material conversion pipeline that translates Blender 5.2 Shader Nodes into editable Unity 6 URP Shader Graph assets. Through it...
An updated collection of useful resources to resources to design, develop and market games.
Custom UI controls for VJing with Unity
A collection of shaders to replicate those used in Super Mario Odyssey's Snapshot Mode.
Optimized implementation of camera stacking for UI only in HDRP.
LibVLC plugin for Unity to integrate multimedia playback inside your Unity apps and games
OneSignal makes engaging customers simple and is the fastest, most reliable service to send push notifications, in-app messages, SMS, and emails. This...
Svelto.tasks: a multithreaded, allocation-conscious c# task runner — massive parallelism, async/await interoperable, built for games
DXR is a Unity package for rapid prototyping of immersive data visualizations in augmented, mixed, and virtual reality (AR, MR, VR) or XR for short.
Unity游戏热更新脚本
Some image effects and shaders to achieve a retro look in Unity
VRM hand tracking using mediapipe
A stylised physics based character controller made in Unity 3D.
Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.
Change the app icon dynamically in Unity (iOS only)
Unity plugin for merging sceneand prefabs files when using git.
AI Unity development harness that combines project-local workflows, AIBridge Skills, CLI and Runtime tools, code indexing, visual validation, input si...
Connect any MCP-compatible AI client (Claude Code, Cursor, Windsurf) to Unity or Godot. 275+ granular tools, an editor aware system prompt, game desig...
EgoCS: An Entity (GameObject) Component System framework for Unity3D
ソーシャルゲームのクライアントエンジニア入門以前
A simple example of Volume Rendering for Unity.
Unity project for nerf_pl (Neural Radiance Fields)
Unity VR & AR Painting in 3d space for the Vive and Tango and ARKit
Bring augmented reality to Unity by tracking Aruco markers in real time.
💧🎨 Experiments with watercolour-like shader effects. Made using Shader Graph. Unity 2020.1.2f1, URP 8.2.0
Infinity Square/Space. The prototype of the game is open source. Unity Asset.
Simple Unity Addressables Alternative That Supports Synchronized API
OSC server / client implementation for Unity
0202年了作为底层拼图仔的你还在Unity里手写组件绑定代码?快来试试这款船新的组件自动绑定工具吧,只需三分钟,你就会爱上它。
An internal game cheat for maimai でらっくす (Sinmai.exe) using Mono Injection
The repository of the project 86 game
UnityEvents triggered by states inside an Animator. Easy to use and performant.
Modern reactive programming library for Unity (inspired by MobX js)
Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)
Volumetric clouds in Unity
Game Boy emulator for Unity using C# and Mono.
Tool extension for the Unity Editor that enables easy access to the player preferences over a simple UI.
A Unity package for handling advanced 25-slice sprites.
Tools/Components for UDON (VRChat) based worlds. Includes private channels, reverb, auto player range adjustment, etc. for player voices.
Unity3D uGUI mvvm databinding via the standard IXChanged interfaces used in wpf (INotifyPropertyChanged, INotifyCollectionChanged, etc)
Asynchronous Importer and run-time Loader for Unity
包体医生,Unity 及 Unreal 游戏包体优化工具
Open-source node-based tool for developing branching conversation trees
Asynchronous Image Loader for Unity
This is a Unity project which tries to craft part of the gameplay in Hollow Knight
Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).
Screen Space Reflection for Unity URP (Universal Render Pipeline).