Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
Fluid Simulation Implementation in Compute Shaders using Unity3D
Project AirSim is Microsoft's evolution of AirSim, an advanced simulation platform for building, training, and testing autonomous systems in high-fide...
High-performance ROS2 solution for Unity3D
Human-friendly hierarchy for Unity.
Unity Live2D Cubism 3 Extractor
High-performance C# ECS
API to run VirtualHome, a Multi-Agent Household Simulator
UniversalRP Toon Shader with ShaderGraph
⭐ Bringing WebXR to Unity 3D ! B-)
A match-3 game in Unity (like Candy Crush and Bejeweled)
OpenCV for Unity (Untiy Asset Plugin)
Unity – generate SpriteSheets at runtime!
Debugging utilities for Unity
Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can be shown in...
『Assets提取工具』是一款OSX平台上用于将Assets.car或xxx.app中打包的png图片、pdf等资源重新提取出来的开发者工具。Assets.car常见于iOS/Mac/Unity等开发中的...
Azure Kinect plugin for Unity VFX Graph
Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
CG shader for unity3D to create a cross section through meshes
A Non-Official OpenAI Rest Client for Unity (UPM)
Custom InputManager for Unity
Build 3D web experiences that work everywhere. From browser to VR headsets, mobile AR to iOS WebXR – create once, deploy anywhere. No app stores, no w...
A Unity application for receiving and rendering point clouds on Hololens and other devices.
Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once
Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.
Madumpa's URP Stylized Lit Shader Repository
这是Unity Android APP il2cpp热更完美解决方案的Demo。更新build_demo_apk里的Unity路径,执行即可一键重build Patch和apk。因为文件libunity是没有热更的,如u...
ColaFrameWork 一个Unity客户端框架
Ultraleap SDK for Unity.
Unity ECS example for special effects
An example of controlling particle system from timeline.
Keyframe sync using ECS(R)
This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Text...
Code-based UI library for development menus for Unity
DragonBones C# Runtime
Flexible way to manage screens with transitions for Unity
The project that imports nodes from Figma into unity.
DMotion - A high level Animation Framework for Unity DOTS
Easy to use high performance Network library for Unity 3d
World of Warcraft client-server combat system implementation in Unity with Photon Bolt.
Unity3D UGUI Framework, 基于UI数据事件绑定为核心 数据驱动的UGUI框架, ETUI框架, ET框架官方推荐UI框架
In-game powerful REPL environment for Unity3D.
Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pul...
Motion Matching implementation for Unity
Vegetation shader with alpha blended rendering and touch bending effect
Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunctional in ord...
Doorstop -- run C# before Unity does!
UltimateXR is a free, open source framework that facilitates the creation of VR applications.
ECS for Unity with full game state automatic rollbacks
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lightin...
ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.