Low-latency client-server engine built around Noise, io_uring & SIMD, with synchronous handlers, server-side batching, and C, C++, Python & Rust bindings ☎️
What is the unum-cloud/UCall GitHub project? Description: "Low-latency client-server engine built around Noise, io_uring & SIMD, with synchronous handlers, server-side batching, and C, C++, Python & Rust bindings ☎️". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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