Playing around "Less Slow" coding practices in C++ 20, C, CUDA, PTX, & Assembly, from numerics & SIMD to coroutines, ranges, exception handling, networking and user-space IO
What is the ashvardanian/less_slow.cpp GitHub project? Description: "Playing around "Less Slow" coding practices in C++ 20, C, CUDA, PTX, & Assembly, from numerics & SIMD to coroutines, ranges, exception handling, networking and user-space IO". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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