TouchDesigner geometry utils
A ThreeJS demo project where an OBJ file is imported and turned into a mix of colored particles.
Source code and resources related to multifragment rendering
Trabalho final da disciplina Programação e Desenvolvimento de Software 2 - UFMG
Can we use GLSL Shaders to compute Conways Game of Life? Yes, we can! Also we use SFML for very easy access to shaders and OpenGL
Surface simplification using quadric error metrics.
testinglibrary
minimum proof of concept about procedural noise generation in SparkAR's shader language (SparkSL).
A a non-Euclidean Asteroid-like game written in a fragment shader(shadertoy)
Project files for video course
implementation of mandelbrot set zoom animation with python and glsl , the code is really messy it's need a lot of refactoring and optimizations
ComfyUI Nodes that integrate GLSL shader support.
Eclipse plugin that provides syntax highlighing support for additional languages.
Code for my raymarching in GLSL workshop series
A modern C++20 Game Engine using Vulkan and EnTT
Terrain Mesh Generator implemented in C/C++ using ImGui and OpenGL libraries.
4Kb demo apolonian variations
Shader node editor aimed at GLSL code generation
3D render engine written in C with Vulkan
CRT simulation, as seen on TV
A Windows only OpenGL 4.6 renderer for testing different rendering techniques & solutions.
A Vulkan Post Processing Layer For Linux. Next Gen vkBasalt. (CONTRIBUTORS NEEDED)
Demonstration of how we can use tessellation shaders to make faster fragment shaders.
Upyri is a 13kb 3D adventure horror game that was awarded 5th place in JS13k 2023
A generic, modern and extensible numerical toolkit following the syntax and functionality of the GLSL shading language, but it packed with extra goodi...
A synthwave-style demo that ranked 1st in ARM DemoCompo in Trondheim, 2018. Designed to be run in Chrome on a Samsung Galaxy S9
A GLCanvas composable for hardware accelerated rendering in Compose Multiplatform.
A screen space sub-surface scattering demo implemented with vulkan api
Software for live coding visuals with OpenGL shaders
WaveShader - A GLSL audio wave sketchpad
GLSL implementation of the Cook-Torrance shader model
Compile GLSL to LLVM IR
Skeletal animation tutorial project written in C++, OpenGL and GLSL.
SuperTerrain+: A real-time procedural 3D infinite terrain engine with geographical features and photorealistic rendering.
Duktape WebGL 2.0 bindings
A simple and clean, glsl like, math (linear algebra) header only library for C.
Vuejs 3 component to easily load Polygonjs WebGL scenes
It's a video game / graphic motor created in OpenGL inspired by Mario RPG that has a combat system, collisions, lights, obj exporter, among many other...
Gaussian blur using GLSL shaders and LWJGL
Geometry processing for real-time pencil sketching
Explore the 3D world
🍬 A custom element for wrapping the hydra-synth engine
Convert images to equirectangular and mercator projections
ゲームグラフィックス特論 第1回 宿題プログラム
Create GLSL shaders with typescript for Three.js
Bazel rules for using the Vulkan SDK
crosscore is a portable C++ library for graphics programming
AviUtl 拡張編集スクリプトで GLSL を使用するための DLL
🌇 glre | WebGL2 and WebGPU Reactive Engine