Android app to create GLSL shaders and use them as live wallpaper
Effects composer for three.js
Cross-platform game engine with Vulkan backend
TouchDesigner toxes and small projects
Physically Based Shading and Deferred Rendering for the Panda3D game engine
C++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
Lightweight, multi-platform, data-oriented game engine.
An interactive playground for generative graphics. Combine nodes & logic into WebGL shaders - all through an intuitive no-code interface.
The polygon shredder that takes many cubes and turns them into confetti
3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime
J3D - WebGL demos & experiments
Some simple vulkan examples.
Non-destructive 2D graphics editor (POC)
🧞♂️ Your magic WebGL carpet
The 3D renderer for PixiJS. Seamless integration with 2D applications.
A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
node-based WebGL design tool
A pack of retro compositor effects and shaders for Godot.
GPU Texture Generator
Official mirror of libplacebo
Minimal Example of Using Vulkan for Compute Operations. Only ~400LOC.
FFmpeg filter for applying GLSL transitions between video streams.
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
A library of fragment shaders you can use in any SpriteKit project.
🔮 The Ultimate Apple Liquid Glass UI — Recreated for the Web, powered by WebGL2 & WebGPU
OpenGL/Vulkan Java 3D Engine
Advanced Vulkan rendering engine prototype
KodeLife shader sketches I wrote while commuting
OpenGL C++ Graphics Engine
Google Chrome DevTools extension to live edit WebGL GLSL shaders
A testing framework for automatically finding and simplifying bugs in graphics shader compilers.
a playground for making 3D art with lisp and math
👽 Future web pattern
A friendly web-component for writing and rendering shaders.
👾~ music, eternal ~ 👾
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
Minify and obfuscate GLSL or HLSL code
Personal mpv config files aiming to get the best quality and viewing experience
GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang
⚡VJ / Live Coding on Atom⚡
glmark2 is an OpenGL 2.0 and ES 2.0 benchmark
Inviwo - Interactive Visualization Workshop
3D C/C++ Game Engine - Created By Brady Jessup
Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
Digit recognition with Convolutional Neural Networks in WebGL
A blackhole simulation using OpenGL / C++.
Real-Time Hybrid Hair Rendering using Vulkan™
prescalers for mpv, as user shaders
A collection of shaders to draw color maps.
:spider_web: Import, inline (and minify) GLSL/WGSL/Slang shader files :electric_plug: