C++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
TouchDesigner toxes and small projects
Lightweight, multi-platform, data-oriented game engine.
An interactive playground for generative graphics. Combine nodes & logic into WebGL shaders - all through an intuitive no-code interface.
The polygon shredder that takes many cubes and turns them into confetti
J3D - WebGL demos & experiments
Some simple vulkan examples.
🧞♂️ Your magic WebGL carpet
3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime
Non-destructive 2D graphics editor (POC)
The 3D renderer for PixiJS. Seamless integration with 2D applications.
A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
node-based WebGL design tool
GPU Texture Generator
A pack of retro shaders for Godot.
Minimal Example of Using Vulkan for Compute Operations. Only ~400LOC.
Official mirror of libplacebo
FFmpeg filter for applying GLSL transitions between video streams.
A library of fragment shaders you can use in any SpriteKit project.
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
OpenGL/Vulkan Java 3D Engine
KodeLife shader sketches I wrote while commuting
Advanced Vulkan rendering engine prototype
Google Chrome DevTools extension to live edit WebGL GLSL shaders
OpenGL C++ Graphics Engine
A testing framework for automatically finding and simplifying bugs in graphics shader compilers.
👽 Future web pattern
A friendly web-component for writing and rendering shaders.
Turn your logo into liquid metal with Paper Shaders
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
👾~ music, eternal ~ 👾
a playground for making 3D art with lisp and math
Minify and obfuscate GLSL or HLSL code
GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang
⚡VJ / Live Coding on Atom⚡
Personal mpv config files aiming to get the best quality and viewing experience
3D C/C++ Game Engine - Created By Brady Jessup
Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
Inviwo - Interactive Visualization Workshop
Digit recognition with Convolutional Neural Networks in WebGL
glmark2 is an OpenGL 2.0 and ES 2.0 benchmark
A blackhole simulation using OpenGL / C++.
Real-Time Hybrid Hair Rendering using Vulkan™
A collection of shaders to draw color maps.
prescalers for mpv, as user shaders
:spider_web: Import, inline (and minify) GLSL/WGSL/Slang shader files :electric_plug:
⚡️ More fx, Less GLSL
Video and Image Processing and Computer Vision Library similar to OpenCV in pure JavaScript (Browser and Nodejs)
🔮 The Ultimate Apple Liquid Glass UI — Recreated for the Web, powered by WebGL2 & WebGPU
Realtime planet shader in WebGL