Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows
Automatic differentiation for glsl
🗡 GPU Radix Sort for Vulkan API 1.1 (Compute Shaders)
Generate custom parametric surfaces ✒️💠
Yet Another Live Coding Tool - Powered by Veldrid and elbow grease
WebGL art with GLSL shaders.
a pathtracer with physically based rendering in mind
A small demo and tutorial of the image load/store feature of OpenGL 4
A GTK+ shader editor, that aims for Shadertoy.com compatibility (and more…)
OpenGL 4 PBR engine
Only One-pass Shader
Discover the captivating world of fragment shaders in Flutter through this cool demo.
Interactive Shader Demo in Flutter: A hands-on guide to implementing dynamic and interactive fragment shaders in Flutter. Explore the potential of rea...
A scifi-inspired study of signed distanced functions and noise fields in WebGL
Awwward website rebuild. Full webpages with page transitions, text reveal animations, webgl effects and many more.
mpv config
PYthon Shading Language compiler
A game engine written for Windows using C++ and OpenGL 4.6.
Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to SPIR-V.
Drawing with code 🪴
A shader pack created for Clickteam Fusion
A particle effects emitter system made in WebGPU.
Shadertoy like functionality as a portable js library.
Cellular automata with dynamic rulesets in WebGL
A webgl GLSL minifier based on Angle compiler
Buddha live wallpaper promo site
Christmas Experiment 2018
Ocean Simulation Based on a Model By Keith Lantz (https://www.keithlantz.net/)
Game and Media Technology MSc at Utrecht University (2020)
Fast waifu2x converter with GPU optimization
Hodgepodge of .tox-components for Touchdesigner
Preview and Render ShaderToy Effects with any video as the background channel | Code Editor
Voxel generator based on perlin 3d noise | Python OpenGL
GameMaker shader preprocessor for code reuse! Import and inline directives, generating shader variants.
Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan
The image-effect-renderer is a lightweight package for running fragment shaders on websites using WebGL. Apply effects to HTML image or video sources....
A tool to run your shaders on the gpu. Also a good demo application for wgpu-rs.
My portfolio website base on blender and threejs
Simple GLSL compilation checker that uses the display driver
Interactive 3D particle solar system controlled by real-time hand gestures. Built with React Three Fiber, GLSL, and MediaPipe.
Vite plugin to use Slang shaders on the web.
GLSL ES 1.0 parser in Haxe
Creating Multichannel Signed Distance Field (MSDF) starting from an SVG file.
:mushroom: Renderings of the Mandelbrot set in various languages
A shaderpack aiming to Imitate the iconic Low Quality JPEG compression, per-frame real-time.
Ice shader on sphere with parallax mapping and vertex displacement from a procedurally generated equirectangular texture.
An experiment on procedurally generating a 2D Voronoi fracture in 3D with three.js
card game in the single GLSL shader
simple webpack 5 static-html boilerplate with different loader settings and cli (glsl support)