random code that I use/write
Quickstart your creative coding sketch with create-ssam
Text Renderer for your OpenGL Application. Lightweight, High performance and easy to use!
A package that implements some ready-to-use shaders, like transitions from gl-transitions and effects from ShaderToy
A modern C++20 Game Engine using Vulkan and EnTT
3D Renderers using DX12/Vulkan/OpenGL in C++
A WebGL shaders editor for beginners and otherwise.
Wayland shader wallpaper daemon for Hyprland with modular effects, color schemes, and AI desktop buddy
A program allowing painting textures of different channels SIMULTANEOUSLY on a 3d model
A C header file & shader for simulating colourblindness and checking contrast.
Preprocess and format the shader code.
Automatic differentiation for glsl
Only One-pass Shader
My Game Engine tested via my Cubecraft Game
GLSL Shader Programming Workshop at InterAccess
a pathtracer with physically based rendering in mind
A GLSL shader development tool for the LÖVE game framework.
Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows
A shader pack created for Clickteam Fusion
🗡 GPU Radix Sort for Vulkan API 1.1 (Compute Shaders)
Generate custom parametric surfaces ✒️💠
Yet Another Live Coding Tool - Powered by Veldrid and elbow grease
WebGL art with GLSL shaders.
A small demo and tutorial of the image load/store feature of OpenGL 4
OpenGL 4 PBR engine
A scifi-inspired study of signed distanced functions and noise fields in WebGL
Ocean Simulation Based on a Model By Keith Lantz (https://www.keithlantz.net/)
A particle effects emitter system made in WebGPU.
My portfolio website base on blender and threejs
Interactive Shader Demo in Flutter: A hands-on guide to implementing dynamic and interactive fragment shaders in Flutter. Explore the potential of rea...
Awwward website rebuild. Full webpages with page transitions, text reveal animations, webgl effects and many more.
Discover the captivating world of fragment shaders in Flutter through this cool demo.
Christmas Experiment 2018
Shadertoy like functionality as a portable js library.
Vite plugin to use Slang shaders on the web.
A game engine written for Windows using C++ and OpenGL 4.6.
GameMaker shader preprocessor for code reuse! Import and inline directives, generating shader variants.
Creating Multichannel Signed Distance Field (MSDF) starting from an SVG file.
Kyant液态玻璃的高质量Web移植,技术栈 webgl1.0 nextjs
The image-effect-renderer is a lightweight package for running fragment shaders on websites using WebGL. Apply effects to HTML image or video sources....
Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to SPIR-V.
A webgl GLSL minifier based on Angle compiler
PYthon Shading Language compiler
Drawing with code 🪴
Game and Media Technology MSc at Utrecht University (2020)
Cellular automata with dynamic rulesets in WebGL
mpv config
.Net GPU compute for the browser and desktop. Write once, run on WebGPU, WebGL, Wasm, CUDA, OpenCL, and CPU
Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan
Preview and Render ShaderToy Effects with any video as the background channel | Code Editor