A plugin for esbuild to transform strings with glslify
A Discord Bot that renders GLSL shaders
A collection of shaders that I thinker around with every once in a while
CGPixel 是一个适用于 iOS 的GPU加速OpenGL处理库
A drawing app based on writing fragment shaders
Implementation of Ray Tracing and Ray Marching written in C++ and GLSL
Clip region shader examples for GameMaker (GMS1, GMS2+)
Our final scholar project for the bachelor's degree: 3D video game using Unity (C# and JS) and PHP
Simple Music Visualiser using WebGL
Utils for OpenGL for Java.
A simple 3D graphics mesh rendering engine.
Demo app using Git, CMake, GLSL and C++
OpenGL, glsl, rasterization, real time rendering...
Concept for an Amsterdam Light Festival entry
glm c++98 version.
Blog - http://jimbo00000.github.io/
🌈 Demos using OpenGL's shader language https://www.shadertoy.com/view/4lG3Dm
Learning fragment shaders
The OpenGL research which made in order to describe the general things in graphic programming like vertex data creation, transformations, coordinate s...
A colorful WebGL shader pair written in GLSL/JS with a rotating light source, raveling transformation, and translucency.
Glsl implementation of the Euclid's algorithm for the calculation of the greatest common divisor.
TODO
Loads GLSL shaders using JS library.
A solid start for any WebGL application.
Simple chromatic aberration shader written in GLSL, designed for Game Maker Studio 2
collection of webgl examples
Interesting
A 2.3kb WebGL mandelbrot viewer.
A two player game of ball
3D cube app using Vulkan
Neon Air Hockey Game
A little webgl/glsl fragment shader viewer with no dependencies.
Intro to Computer Graphics Shaders using GLSL
OpenGL compliant software rasterizer.
Unity Shader Sample
This utility transpiles a custom GLSL shader format (see below) to the SPIR-V format using shaderc.
polar coords
Deferred shading and stuff
Shader management and preprocessing
UCL Computer Graphics
A collection of modern OpenGL prototypes based on various tutorials, the OpenGL SuperBible and The Book of Shaders
A realtime 3D ray tracer showing light interacting with spheres, planes and triangles
Real-Time Photorealistic cloud rendering
Novel geometry and rendering algorithms implemented during my phd
Thin opinionated wrapper over WebGL 1.0 API
It's the most wonderful time of the year to learn.. shaders!