Cursor highlighter for GNOME on Wayland. Perfect for presentations, screen recording and teaching.
Starter repo template for TresJS applications
ゲームグラフィックス特論 第1回 宿題プログラム
Vuejs 3 component to easily load Polygonjs WebGL scenes
Vulkan & GLSL implementation of FlashAttention-2
Super Simple Three.js Starter with simple shaders and Tweakpane ui debugger for fast starting project.
Geometry processing for real-time pencil sketching
Create GLSL shaders with typescript for Three.js
Duktape WebGL 2.0 bindings
Skeletal animation tutorial project written in C++, OpenGL and GLSL.
Compile GLSL to LLVM IR
GLSL implementation of the Cook-Torrance shader model
WaveShader - A GLSL audio wave sketchpad
Software for live coding visuals with OpenGL shaders
A screen space sub-surface scattering demo implemented with vulkan api
WebGLスクール課題07
Explore the 3D world
Upyri is a 13kb 3D adventure horror game that was awarded 5th place in JS13k 2023
One GLSL shader for every day of the month August
🍬 A custom element for wrapping the hydra-synth engine
A generic, modern and extensible numerical toolkit following the syntax and functionality of the GLSL shading language, but it packed with extra goodi...
MSG (FUIYOH!) stands for Modular Scene-Graph
Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#
⛔️ DEPRECATED - no longer maintained
Project about creating game engine by using modern OpenGL (GLFW, GLEW, GLM) and PhysX (Collision and Physics simulations).
Unofficial ShaderToy live viewer
Ray tracing implicit surfaces with GLSL using the "sphere tracing" algorithm.
🌈 glsl shaders and experiments with threejs
PixiJS Creation Engine. A beautiful, fast, and flexible 2D WebGL renderer for Blazor WebAssembly.
An interactive low poly environment built using Three.js. The world contains things such as procedurally generated objects, 3D models and special anim...
Atom package that lints GLSL shaders on the fly.
💡 Real-time GLSL path tracer with physically-based rendering, BVH acceleration, and full asset/material support. Built as a 2nd-year EPITECH project
Bazel rules for using the Vulkan SDK
My personal mpv config (Tested on only Windows and Linux)
Stylized 3D model shading in the browser using Three.js and GLSL
Zero-Overhead bare-metal GPGPU library for C++ on Windows.
A portable and advanced Quake 2 engine base for mods to build upon
you can use this class to give pygame a shader to render screen. it is easy to use.
A graphics/video game engine written in C++ using OpenGL.
A blockly based shader editor
Gaussian blur using GLSL shaders and LWJGL
Create and Mix Strange Attractors Formulas with TouchDesigner
practice try to clone.
GPU accelerated, blisteringly fast, easy-to-use, layer based image editing library using OpenGL ES 2.0 for Android with support for Photoshop style bl...
A fast and customizable p5.js ascii renderer with edge detection utilizing GLSL shaders
An OpenGL Image Processing Library (in C++/GLSL).
A WebGL experiment created for Jam3's Creative Coding Meetup on October 23rd 2019.
Still Water Shader