Most popular glsl repositories and open source projects

learnopengl-android

Implementation of learnopengl.com tutorials for Android + OpenGL ES 3....

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reshaders

GPU optical flow shaders and more for ReShade

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godot-water-transition-example

This example project demonstrates the water transition shader from my...

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Attraktors_Creator

Create and Mix Strange Attractors Formulas with TouchDesigner

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vector-field-website

Visualize vector fields

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HomebrewGraphicsEngine

A grahics/videogame engine writen in C++ using OpenGL.

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Zephyr

Zephyr is my personal take on a Vulkan-based renderer

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Image-Processing

An opengl image processing python library that work with any types of...

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Slangc.NET

The .NET version of the Slang compiler, allowing the compilation of Sl...

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Photon

A basic graphics API wrapper

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penPlus-shader-editor

A blockly based shader editor

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tokoik.github.io

Tokoi's Laboratory

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realistic-shadow

Implementation of realistic and efficient screen space soft shadows fo...

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Beesly

Three.js starter - Beesly 🍜

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radium

Radium is an open source game engine built with OpenGL and Java.

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simple-threejs-starter

Super Simple Three.js Starter with simple shaders and Tweakpane ui deb...

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GaussianBlur_URP_Demo

A screen blur effect for Unity and C#

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GLSandbox-Shader-Minecraft

GLSL sandbox shader for Minecraft.

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FloatArtsEngine

OpenGL Python 3D Engine

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webgl-image-scroll-effect

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terrain-simulation

Interactive 3D terrain simulation using OpenGL 4 and Qt 5.

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lunar-tests

ULTRA secret lunar testing lab 😼😼

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contributions

πŸ“‰ github contribution visualization in 3D

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SPIRV-Interpreter

Executes a SPIR-V shader/kernel, producing results for given inputs.

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shadyboy

A Nim desktop shadertoy fragment shader player

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Wallpaper-Engine

Windows 10 GLSL Wallpaper Engine

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ray_tracing_in_one_weekend

Ray Tracing In One Weekend using SDL3 GPU with compute shaders

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glsl_indexed_types_generator

GLSL code generator to aid use of Vulkan's descriptor set indexing

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explore-with-me

Explore with me - Christmas Experiments 2017

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Ludum-Dare-33

:video_game: Ludum Dare 33 entry "Otherworldly Stars"

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panpan

UI animation experimentation based on a design by Daniel Tan.

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demolished

demolished.xyz is a WebGL, TypeScript framework for realtime audio & v...

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planet

A planet generator and renderer written in C++11 using libnoise

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MandelGL

Android app written in Kotlin to render the Mandelbrot set with OpenGL...

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pixelspiritelements

pixel spirit elements deck

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ARCoreWorks

A repository that showcases the Fundamentals of ARCore with implementa...

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SwiftSPIRV-Cross

Elegant bindings to glslang and SPIRV-Cross

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2d-map-generator

2d map generator, map generation using two dimensions perlin noise.

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tow

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oscilloscopeQt

In this application, I just use QOpenGLWidget and Qt's other widgets t...

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td_linecloud

plexus inspired glsl shader for TouchDesigner

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OpentK3D

OpenTK C#

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glsl-perlin-voronoi

GLSL Compute shader implementation of 2D+3D Perlin noise & Voronoi dia...

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parcel-plugin-glsl

A parcel plugin for GLSL files

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GLSL-PixelArt-Shaders

A compilation of pixel art shaders I made.

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render_pipeline_cpp

C++ Project of Panda3D Render Pipeline (Python)

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GHSatellite

real-time contribution visualizer

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veda-toplapjp02

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xShader

A Typescript/javascript library to create modular and object-oriented...

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Noise

Noise algorithms studied & ported to GML. Contains CPU and GPU noise c...

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