AviUtl 拡張編集スクリプトで GLSL を使用するための DLL
Create GLSL shaders with typescript for Three.js
Atom package that lints GLSL shaders on the fly.
Zero-Overhead bare-metal GPGPU library for C++ on Windows.
Ray tracing implicit surfaces with GLSL using the "sphere tracing" algorithm.
An OpenGL Image Processing Library (in C++/GLSL).
⛔️ DEPRECATED - no longer maintained
One GLSL shader for every day of the month August
(Moved to Codeberg) A screensaver for Windows that can run Shadertoy shaders locally with little to no modification.
A WebGL experiment created for Jam3's Creative Coding Meetup on October 23rd 2019.
MSG (FUIYOH!) stands for Modular Scene-Graph
Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#
Private GLSL utility functions created by @ykob
practice try to clone.
A portable and advanced Quake 2 engine base for mods to build upon
Project about creating game engine by using modern OpenGL (GLFW, GLEW, GLM) and PhysX (Collision and Physics simulations).
A collection of my shaders for Reshade
A full Game Engine in Java from scratch, work in progress
👾 Simple Chip8 emulator witten in C.
lyapunov fat fractals haxe prodecure
A short research about Physically Based Rendering on the web.
using C, no external dependencies
Starter repo template for TresJS applications
Demo application - Volume rendering using ray casting algorithm
GPU accelerated, blisteringly fast, easy-to-use, layer based image editing library using OpenGL ES 2.0 for Android with support for Photoshop style bl...
Viewer3D is a C++ based 3D viewer application built with Qt that allows loading and transforming 3D models with a GUI. It requires CMake, C++ and C la...
A real-time voxel raymarcher using OpenGL GLSL shaders to perform accelerated raymarching.
Unofficial ShaderToy live viewer
An alternative experimental engine for Desktop Ponies.
Shader Plugin used for works with GLSL in Adobe Photoshop.
you can use this class to give pygame a shader to render screen. it is easy to use.
My personal mpv config (Tested on only Windows and Linux)
Multiplayer FPS OpenGL Rendering/Game Engine written in C++
A plugin for esbuild to import local shader fragments via #include pragma from GLSL files with .glsl, .vert, .frag, .vs, .fs extensions.
Effect Node METAVERSE is a open source boilerplate project for helping everyone own their own metaverse.
🧊 Specification for Universal Shading Language (In Progress)
A blockly based shader editor
A gRPC micro-service that exposes a variety of GPU shader compilers under a common cloud-based abstraction.
WebGL/GLSL Procedural Texture Generator
🌍 Voxel and world generation demo in Rust
Animations for my 3D LED-Cube written in GLSL
The .NET version of the Slang compiler, allowing the compilation of Slang code in a .NET environment.
Tokoi's Laboratory
Create and Mix Strange Attractors Formulas with TouchDesigner
Glsl implementation of the PCG algorithm for the generation of random numbers.
A basic graphics API wrapper
A multiplayer OpenGL minecraft-like voxel game written in C++. This project aims to bring back to life a forgotten minecraft minigame.
Visualize vector fields