C89, single file, nostdlib OpenGL live shader coding playground
plugins for enve2d/friction for creating different effects.
Eclipse plugin that provides syntax highlighing support for additional languages.
AviUtl 拡張編集スクリプトで GLSL を使用するための DLL
Shader Plugin used for works with GLSL in Adobe Photoshop.
Processing shader framework
Fire particle system made with regl
A TouchDesigner channel operator for phase-staggered animations
Tell you how to use glsl in qml type ShaderEffect
minimum proof of concept about procedural noise generation in SparkAR's shader language (SparkSL).
TouchDesigner geometry utils
A ThreeJS demo project where an OBJ file is imported and turned into a mix of colored particles.
Project files for video course
Trabalho final da disciplina Programação e Desenvolvimento de Software 2 - UFMG
Curated url lists of graphics
🧊 Specification for Universal Shading Language (In Progress)
A a non-Euclidean Asteroid-like game written in a fragment shader(shadertoy)
A C++/OpenGL mesh viewer for OBJ format models.
SuperTerrain+: A real-time procedural 3D infinite terrain engine with geographical features and photorealistic rendering.
🌇 glre | WebGL2 and WebGPU Reactive Engine
3D render engine written in C with Vulkan
External editor support for .gdshader files
The Codename engine Modpack for Friday Night Dustin'!!!
Real-time 3D character animation engine with 8 elemental shaders, 160+ gestures, WebGL rendering, and emotional state system
testinglibrary
Terrain Mesh Generator implemented in C/C++ using ImGui and OpenGL libraries.
Convert images to equirectangular and mercator projections
Implementation of realtime bloom post-process
A basic graphics API wrapper
implementation of mandelbrot set zoom animation with python and glsl , the code is really messy it's need a lot of refactoring and optimizations
crosscore is a portable C++ library for graphics programming
It's a video game / graphic motor created in OpenGL inspired by Mario RPG that has a combat system, collisions, lights, obj exporter, among many other...
3D First Person Shooter made with vanilla OpenGL (Pedagogical project)
A collection of my shaders for Reshade
(Moved to Codeberg) A screensaver for Windows that can run Shadertoy shaders locally with little to no modification.
A full Game Engine in Java from scratch, work in progress
Viewer3D is a C++ based 3D viewer application built with Qt that allows loading and transforming 3D models with a GUI. It requires CMake, C++ and C la...
A highly customizable real-time volume renderer for three.js
A synthwave-style demo that ranked 1st in ARM DemoCompo in Trondheim, 2018. Designed to be run in Chrome on a Samsung Galaxy S9
Shader node editor aimed at GLSL code generation
A simple and clean, glsl like, math (linear algebra) header only library for C.
Can we use GLSL Shaders to compute Conways Game of Life? Yes, we can! Also we use SFML for very easy access to shaders and OpenGL
Demonstration of how we can use tessellation shaders to make faster fragment shaders.
game using godot
Code for my raymarching in GLSL workshop series
Open-source audio-reactive 3D visualizer for musicians, built with Three.js, WebGL, the Web Audio API, and browser-based MP4 export.
Deterministic chaos engine for your desktop. High-performance cellular automata integration for KDE Plasma 6.
An alternative experimental engine for Desktop Ponies.
Compile GLSL to LLVM IR