Modular rendering graph
GAMES101-Course Assignments Code
"Dispel the ignorance of the illusionary world; transcend the game engine!": presenting a Game Engine written on Python, extending support across mult...
A simple 3D software renderer built in C++ from scratch.
Vrhi - Immediate Mode Vulkan RHI Interface For NVRHI
A React Hook that Creates a Derived State from a Reactive Value (Fixing the Cascading Updates Issue)
A port of the Diligent Engine (https://github.com/DiligentGraphics/DiligentEngine) into Rust.
Experimental software rendering backend for wgpu
Easily control and customize AMD FSR 4 settings at runtime using intuitive Blueprint nodes, giving you full control over upscaling quality, frame gene...
:framed_picture: Actionscript 3, GPU accelerated 2D game engine using Stage3D
Illumination registration, surface estimation, and physically-based image relighting
☀️ JavaScript Path Tracer
Android app written in Kotlin to render the Mandelbrot set with OpenGL ES
Real-time viewer for Uru and Myst V level assets, based on libHSPlasma.
☀️ Python 2.7 & Python 3.5 + NumPy Path Tracer
Rendertron middleware for python applications.
[Lib][Version 0.9][Partially Functional][WIP] A C++ 11 wrapper for Core Profile OpenGL allowing to write complete applications in a reduced number of...
☀️ CUDA Path Tracer
Command-line render script for After Effects
C++ visualization library based on VTK.
The Fabric mod to interface with the wgpu-mc renderer
🌋 Project reanimated, I'm died... 🌋
An extended nine-slice library for Gamemaker
This project implements a custom deferred rendering Unity SRP in order gain a better intuition for Unity's render pipelines. Shaders written in HLSL.
A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains many optional m...
Minimal local renderer for Helm template YAML, written in Python.
A tiny software renderer built from scratch using C++20.
SLProject is a platform independent 3D computer graphics scene graph library.
GUI editor for the RaZ game engine - https://github.com/Razakhel/RaZ
A Windows based containerized Adobe After Effects renderer
Delphi Audio Library by WASAPI.
Test framework and reference implementation of our algorithms relating to the real-time simulation of human vision.
Render Minecraft block models
PixiJS Creation Engine. A beautiful, fast, and flexible 2D WebGL renderer for Blazor WebAssembly.
Moment Bounds are Differentiable (SIGGRAPH 2025)
Another SDL + Vulkan + ImGui renderer in the D Programming Language.
URP render feature to fade the camera color to or from a color.
An offline, physically-based pathtracing renderer
Starfield renderer
Item Render for Minecraft 1.12.x and lower versions, an overhaul adapted for MCMOD.CN.
Render Engine
Cel-Shaded Render Pipeline: A custom Scriptable Render Pipeline for Unity that focuses on cel-shading instead of PBR
A physically based ray tracer accelerated by OptiX.
Math library for JavaScript 2D/3D graphics rendering.
Capec interactive visualization using graph database and d3.js rendering library
:space_invader: Modern C++ wrapper for Simple DirectMedia Layer (SDL2)
Fast and lightweight VR engine specialized in the real estate industry.
It a basic template of GLFW using GLEW to manage shaders in modern OpenGL
This is the main mono-repo for the Galaxy Unlimited Platform. The software contained herein is a collection of libraries and derived services and appl...