RPU is a GLSL compatible programming language for rendering procedural graphics on the CPU.
Desktop Mini PACS Viewer
🦀 Rust SDK for making Firefly Zero games
🌿 A super tiny yet powerful front-end JS framework (~10 LOC). ⚡ Minimal state + rendering system with zero dependencies.
Unityscript for optimizing camera rendering using distance rejection, occlusion rejection, detail level control, and fade effects to improve performan...
My personal playground in Flutter, MarketStream is a real-time market data visualization app, this project delivers a minimalist, high-performance UI...
Render engine developed by mythical beings with Vulkan as backend.
Making my first own Brief Renderer (for Study OpenGL)
A small 3d rendering engine written in Rust and OpenGL
PixoCube is a digital version of photo cubes that people usually gift others. It is basically a 3D cube with different images consisting of different...
a plugin helps render view automatically!
resume is Dmitri Shuralyov's résumé.
Simple Real-time Rendering Engine
Vue library for rich text using placeholders https://npmjs.org/@nextcloud/vue-richtext
An implementation using functional javascript of a React-like rendering library for fun.
Python bindings for the OSPRay ray tracing library
Renderer for my Computer Science master's thesis
Render Japanese text with furigana into a PNG buffer.
An OOP render interface over Vulkan.
A С++ game engine with OpenGL
CMake based rendering engine written in modern C++ with Vulkan, glfw3 and imgui.
ScreenshotSaver is a Blender tool for easily rendering screenshots of your WIPs without much manual setup.
Lecture on theoretical backgrounds of audio and graphics
3D in Voxelers
A game engine that renders primitive objects by utilizing raymarching
Simple 3D data-oriented game engine
A simple renderer written with OpenGL featuring realtime graphics techniques
Ray-tracing environment for planets and stars.
render remote md content with help of mdast
🫐 Rich rendering of JSON as HTML in Go
A post process implementation in Unreal Engine based on Froyok's excellent work
A modular Game and Graphics Engine Kernel for building low-level, custom engines
4x6 tiny monochrome bitmap font for rendering
A 3D graphics engine written in modern C++ and OpenGL with a hybrid node-graph and ECS architecture.
Outdoor map rendering solution at https://www.freemap.sk/#layers=X
A repository of Onri's most used tools or sub-tools for rendering in Blender.
Modern, free and performance-first game engine
Pure C multi-channel signed distance field generator
Raycasting renderer writen in ClojureScript
Multi-threaded Path-Tracer in C++.
Small raytracer in C++ for learning purposes
DEMC: A Deep Dual-Encoder Network for Denoising Monte Carlo Rendering
Game Engine project using Direct3D 11
Simple ray tracer written in Go
☀️ C# Path Tracer
A renderer for polytopes.
Small opengl renderer with an ECS architecture and WASM build support 🌎
Dota2 Shader for Unity Engine
Copy/Paste Animation Layers between takes, rename, delete, set weights, etc.