Topic

rendering

Repositories (1612)

vulkan-minimal-hybrid-rendering
vulkan-minimal-hybrid-rendering yknishidate C++

Vulkan Minimal Hybrid Rendering

13
RubikNotes
RubikNotes fynv C++

Some notes about Rubics cube

13
Unity-Cubemap-Rendering
Unity-Cubemap-Rendering frostbone25 C#

Various Static/Realtime Cubemap Rendering Implementations in Unity.

13
ul-next
ul-next Amjad50 Rust

Rust bindings for Ultralight: Lightweight, high-performance HTML renderer

13
kotek
kotek wh1t3lord C++

Framework for building your game engine or any application. OpenGL ES & Vulkan with C++20.

13
AwareFoveation
AwareFoveation cara86t MATLAB

Luminance-Contrast-Aware Foveated Rendering

13
point-cloud-to-gif
point-cloud-to-gif dsonyy Python

☁ Converting sets of XYZ points to nice GIF animations.

13
Ming3D
Ming3D mlavik1 C++

Game engine, written in C++ with OpenGL and D3D11. Has a custom shader language, that gets converted to HLSL/GLSL.

13
ppmapa
ppmapa yumcyaWiz C++

Header only implementation of Progressive Photon Mapping: A Probabilistic Approach(PPMAPA) in C++.

13
DegreeProject
DegreeProject viktor4006094 C++

Polarization parameters and polarizing filters in real-time ray tracing with DXR and the Stokes-Mueller calculus

13
LearnMetal
LearnMetal suzp1984 Swift

Learn Metal sample code

13
renderrob
renderrob dreisicht Python

The simplest render job manager.

13
sombra
sombra HenrYxZ Python

Raytracer for Python

13
cascade
cascade potato3d C++

CasCADe 4D visualization system for virtual construction planning

13
Renderer
Renderer QuantumClient Java
12
Nexus
Nexus tversteeg ActionScript

:framed_picture: Actionscript 3, GPU accelerated 2D game engine using Stage3D

12
TrueReality
TrueReality acidrainstudios C++

True Reality (TR) is an open source LGPL Game and Simulation Engine written entirely in Standard C++ and OpenGL. It runs on all Windows platforms and...

12
FloatArtsEngine
FloatArtsEngine MatinAfzal Python

OpenGL Python 3D Engine

12
surface-estimation-and-image-relighting
surface-estimation-and-image-relighting fdesjardins Python

Illumination registration, surface estimation, and physically-based image relighting

12
helmYAMLizer
helmYAMLizer VioletCranberry Python

Minimal local renderer for Helm template YAML, written in Python.

12
MandelGL
MandelGL bnlrnz Kotlin

Android app written in Kotlin to render the Mandelbrot set with OpenGL ES

12
CorgEng
CorgEng PowerfulBacon C#

A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains many optional m...

12
numpy-smallpt
numpy-smallpt matt77hias Python

☀️ Python 2.7 & Python 3.5 + NumPy Path Tracer

12
ofxBloom
ofxBloom P-A-N C++

openFrameworks bloom effect addon

12
python-rendertron
python-rendertron frontendr Python

Rendertron middleware for python applications.

12
gaussian-splatting-rendering
gaussian-splatting-rendering Bertani545 TeX

A document containg an explicit explanation of the process used by Gaussian Splatting to render images to the screen

12
GameEngine
GameEngine omidshahbazi C++

An experimental game-engine

12
OpenGLCppWrapper
OpenGLCppWrapper Lecrapouille C++

[Lib][Version 0.9][Partially Functional][WIP] A C++ 11 wrapper for Core Profile OpenGL allowing to write complete applications in a reduced number of...

12
WebGL-RealTimeFur-SEDDI
WebGL-RealTimeFur-SEDDI AEspinosaDev JavaScript

Real Time Fur rendering using Kajiya´s method for shading. Made in WebGL.

12
cu-smallpt
cu-smallpt matt77hias C++

☀️ CUDA Path Tracer

12
ShaderWriting
ShaderWriting mprater Makefile

Companion Resource to the Shader Writing Books

12
twinpeekz
twinpeekz aabbtree77 Go

Volumetric light rendering of Sponza with Golang and OpenGL on Ubuntu and NVIDIA GTX 760. Keywords: Go, OpenGL, GLFW 3.0, GLTF 2.0, volumetric light,...

12
3DEngine
3DEngine jankozik C#

Simple 3D rendering engine entirely written in VB.NET

12
CopperRT
CopperRT helixd2s-archive C++

🌋 Project reanimated, I'm died... 🌋

12
pbrt-v4-zh
pbrt-v4-zh dashuai009 Typst

pbrt v4中文机器翻译

12
wgpu-mc-fabric
wgpu-mc-fabric wgpu-mc Java

The Fabric mod to interface with the wgpu-mc renderer

12
skia-opengl-emscripten
skia-opengl-emscripten blockspacer C++

DEPRECATED! ~~C++ HTML/CSS UI. Supports subset of HTML/CSS. Based on chromium/cobalt.foo without JavaScript overhead. Uses SKIA 2D graphics library. C...

12
Deferred-Render-Pipeline
Deferred-Render-Pipeline akoreman C#

This project implements a custom deferred rendering Unity SRP in order gain a better intuition for Unity's render pipelines. Shaders written in HLSL.

12
AutoGenerateLightProbeTool
AutoGenerateLightProbeTool Gaolingx C#

This is a tool for generate light probe in unity automatically.

12
Assessing-NeRF-s-Efficacy-in-3D-Model-Reconstruction-A-Comparative-Analysis-with-Blender
Assessing-NeRF-s-Efficacy-in-3D-Model-Reconstruction-A-Comparative-Analysis-with-Blender yudhisteer Python

This project delves into NeRF basics, such as ray tracing, ray casting, and ray marching. It starts with a simple task of reconstructing a red sphere...

12
Item-Render
Item-Render MascusJeoraly Java

Item Render for Minecraft 1.12.x and lower versions, an overhaul adapted for MCMOD.CN.

11
Capec-Visualization
Capec-Visualization alexis- HTML

Capec interactive visualization using graph database and d3.js rendering library

11
Bloom
Bloom Froyok Lua

Implementation of realtime bloom post-process

11
mcrender
mcrender avdstaaij Python

CLI tool and Python library to render Minecraft world snippets with Mineways and Blender

11
tarumae-viewer
tarumae-viewer Colifeinc JavaScript

Fast and lightweight VR engine specialized in the real estate industry.

11
PathTracing
PathTracing Federicoand98 C++

A GPU-based PathTracing renderer for creating images with global illumination, advanced reflections, and physically-based materials.

11
robots-viz
robots-viz xEnVrE C++

C++ visualization library based on VTK.

11
caramel
caramel pjessesco C++

🍭 Simple physically-based offline renderer

11
sft
sft chinmaygarde C++

A software renderer.

11
ProjectWater
ProjectWater realkushagrakhare C++

Realistic water rendering using shaders in OpenGL. Inspired from Evan Wallace's WebGL water rendering.

11