My master thesis on fluorescence in bidirectional rendering
A fast and lightweight pure Java game engine.
The PolyMesh 3D file format, library, and toolset
Network viewer with Blender support
Import/Export render presets in Blender
A C++ 3D renderer in OpenGL launched through C# WinForms that includes a large variety of features | https://www.youtube.com/watch?v=QOnscYxgrNQ
Rich and scalable map style based on the OpenStreetMap data model
Easy texture browsing tool for Katana project
Solid Height-map Sets: modeling and visualization
State-of-the-art rendering and graphics in JavaScript.
Ray marching engine in Ada
A project where I can play around with computer graphics a little bit
Code to automatically render CHOC mixed-reality images via Blender, together with segmentation masks, depth and nocs maps and 6D pose annotations.
A command line utility to export an svg to map tiles that can be used in applications such as Leaflet.js. It utilises multithreaded approach for the q...
An interactive 3D cube rendered on the Server and streamed to the browser using MJPEG
My collection of shaders rendered using raymarching in glsl.
A simple fractal rendering engine for generalized Julia sets, outputting PNG images/GIF animations
Unity Large World & Toon Shading Solution.
Pytorch Implementation of "Unsupervised Learning of Shape and Pose with Differentiable Point Clouds". ShapeNet->CNN->PointCloud->Differentiable Render...
Digital rain in X Window System root window
Game with modern UI inspired by retro arcade cabinets. Written in C# using WPF. Prototyped in Adobe XD.
A visual regression testing tool intended for the development of final-frame renderers.
Import CPACS xml files directly into Blender and turn them into a detailed 3D fuselage and cabin model. With already applied textures, lights and came...
A 3D rendering and rasterization project written in C++17, using DirectX 12 as the graphics API.
BASIC Raytracing
A a blazing fast [citation needed], lightweight app development library that is simple and easy to use, whilst also being fast and efficient.
Simple 2D GUI framework
Interactive, physically based Rust path tracer
The very rendering engine
Implementation of IISPH and Screen Space Fluid Rendering. Currently in progress.
Hiccup is a rendering technology capable of creating photorealistic images, as well as stylized game environments. Is has an emphasis on high-performa...
Program for computing a list of mountains which are visible in a panorama picture.
Svg rendering support for Microsoft.Maui.Graphics
Vulkan/OpenGL 3D game engine
Replay ninjis and render them into a video
A 2D sandbox game where you command pawns to construct a space station.
A C# Pathtracer, with as goal to compare distinct parts of unbiased monte carlo importance sampling algorithms on convergence rate.
When my first mechanical watch was passed down to me, I decided I wanted a watch winder to keep it running optimally. I thought gyroscopic winders loo...
Off-screen rendering framework with OSMesa for KVS.
Vanilla JavaScript, HTML, CSS, and Node.js, Express, Sequelize ORM, Pug, PostgreSQL
A HTML rendering Java library inspired by the WebComponents/HTML Templates spec
Interactive Path Tracer with Denoising
Newest version of our modo pipeline. Running in parallel to the old version for now.
Simple jQuery plugin to create dynamic, multiple choice survey questions.
Metropolis Light Transport (Reading Group)
An experiment with 3d projection, a simple .obj explorer. Try it out with one of the files in `/objs`
ShapesRB is a easy-to-use Ruby Gem that draws Shapes
:white_check_mark: Demosession: A rendering of an illustrative map georeferenced in an interactive web-map with leaflet.js on GitHub Pages. :de: Geore...