Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !
Unity Gradient Texture generator
🎮 A collection of game development algorithms and techniques
Road network generation tool for Unity
Easy rendering and editing of curved lines in Unity.
A suite of UIElements based attributes, drawers, controls, and other helpers to expedite the creation of object inspectors without the need of additio...
A dissolve effect for uGUI, without material instancing. Please star and watch this project :)
一个为Unity开发的文字游戏开发插件,采用可视化的工作流,同样也可以高度自定义,他同时支持Live2D
UniRecast - navigation mesh toolset for Unity3D using DotRecast
[Unity Editor Tool] Allows you to pin commonly used assets on the window, so you can find them quickly.
Volumetric visual effects program used in Unite Shanghai 2019
uSource is a plugin for importing MDL / BSP / VMT / VTF and etc... resources to Unity!
Asynchronous SQLite-net support for Unity
Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders with custom tes...
Full body pose estimation to be used with HMD (Quest2) built in Unity
An advanced and extensible toolbar for Unity
raymarching experiment in unity
Playing Video with VideoPlayer and VideoClip API on Unity 5.6
A Collection of Unity Design Patterns with examples and notes written in Unity3D game development. | Unity3D游戏开发中的设计模式,包含例子和详细的思路...
This repository will assist you in optimizing a mobile game in unity.
A lightweight unity command line console system
URP implementation of the Dual Kawase Blur method described in SIGGRAPH 2015 by Marius Bjorge.
Mod for Cities: Skylines adding measurement and snapping tools.
Useful extension methods for Unity.
Utility for running builds sequence & pushing them to markets & keeping changelog
Basic event bus for unity
A Unity3D character stats system for handling health, energy, defense, attack, ect. Supports dynamic stat values with modifiers such as addition, subt...
Dijkstra's Pathfinding Algorithm Unity Implementation. (Not being maintained by me, it is just an experiment.)
Implementation of Physarum- Slime mold behaviour on Unity3D.
A standalone color picker asset for Unity
🍌BananaBeats - Yet-another BMS rhythm game!
OSC plugin for Unity Visual Scripting
BundleMaster资源加载集成ETTask示例工程
Unity standard shader extension for per-object plane clipping effects.
A JSON Editor in the inspector. Preview and more information in README🙂
Inspect all fields, properties and methods in Unity editor
Custom BASH script for build, archive, export and upload APK and IPA to server with Telegram notification
Simulated OS project for Unity engine.
The first section of the course. You will learn everything required to build a simple movement system in your RPG, creating the core experience. http:...
当たり判定の表示デバッグ機能
UnityEvents drawer with collapsing, reordering and compact UX
2D Polyline Editor for Unity3D
UnityChanToonShaderVer2 with EmissiveScroll
This repository is a Unity plugin for Android Speech Recognition (based on Java implementation)
Task and Async Utility Package for Unity. Start co-routines from anywhere.
Unity3d static 2-body orbits simulation
:space_invader: An extension for Unity3d to place AdMob banners in your Android games.
A library to traverse and query the Unity scene to find particular objects, uses something similar to CSS selectors to identify game objects.
Unturned 3 implementation of the RocketMod — .NET Game Server Plugin Framework