Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
A simple implementation which allows for interface-type fields to be accepted in the Unity inspector.
Fast object pool for Unity
How to do DXT/BCn texture compression in Unity using compute shaders
Demo project using multi-armed bandit algorithm
Surpassing Real-World Source Training Data: Random 3D Characters for Generalizable Person Re-Identification
Real-time raytracing fly through
Free Unity C# Script library used to make a full Unity3d game.
DEPRECATED: Please refer to the website link for the latest version under AWS Game Backend Framework
A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.
Lightweight Scroll Snap for Unity
Yet another low-poly man
Project: Field Warning is a community-made RTS game centered around lethal regiment and division-scale warfare.
:space_invader: Unity3D Loading and unloading animations at runtime (Example)
A drum-style keyboard for VR in Unity
CVVTuberExample(Computer Vision Virtual YouTuber Example) is an example project of controlling 3D humanoid model ("Unity-chan!" Model) using WebCamTex...
This plugin extends the UnityEventDrawer to display runtime calls in the inspector.
A visualizer for the core search algorithms used in AI and game development. Special thanks to Amit Patel and his cool tutorials for providing me with...
3D RL Volleyball environment built on Unity ML-Agents
[DISCONTINUED] A high level API for making networked games in Unity, utilizes https://github.com/RevenantX/LiteNetLib
UnityEditor integration for LeoECS Entity Component System framework.
TeamCity plugin supports building Unity projects
EN to JP and JP to EN with transformer models
Generic utility plugins for the BepInEx plugin loader (mono)
Twitter API Client for Unity C# (ex-name: twitter-for-unity)
A CharacterController based controller for Unity's new Networking system
Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.
基于Game Framework框架的小游戏(使用Unity3D)——《只有一关》
Shoot arrows & missiles in 3D space using projectile motion physics in Unity3D
2D curves in polar and Cartesian coordinates, 3D curves, surfaces and fractals for the Unity3D game engine.
Drone Simulation with realistic controls made using Unity
Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.
Unity3D tool for recording and visualization of big datasets in form of heatmap
Neural Network Ambien Occlusion based on http://theorangeduck.com/page/neural-network-ambient-occlusion
Open-source visual programming tool for artists, designers and other non-programmers alike who want to make games but don't know how to program.
Fragsurf is a standalone game based on HL2 surf and bhop movement mechanics.
:ticket: A Simple UI Manager for rapid prototyping and ease of collaboration
A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering
Audio Visualizer in Unity.
Design domino art creations that interact with the real world using the ARCore Depth API.
Some helpful utilities for Unity WebGL games
Unity3d sample implementation of a Half-life 2 / Garry's mod/ Gmod Physics Gun
NetCoreServer Client implementation for Unity
all the projects from Unity in Action 3rd edition
Syphon Implementation for Unity3D Pro
FaceLandmark Detector using Dlib (Unity Asset Plugin)
Procedural modeling with Unity VFX Graph
T4 Text Template Processor for Unity3D
A cross-platform procedural environment generation and Endless Runner engine. Features real-time object pooling and includes an interactive level edit...