FixedMathSharp: A high-precision, deterministic fixed-point math library for .NET. Ideal for simulations, games, and physics engines requiring reliable arithmetic without floating-point inaccuracies.
What is the mrdav30/FixedMathSharp GitHub project? Description: "FixedMathSharp: A high-precision, deterministic fixed-point math library for .NET. Ideal for simulations, games, and physics engines requiring reliable arithmetic without floating-point inaccuracies.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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