Creative Coding Experiments
My first rendered scene using Vulkan API
Newton fractal in openframeworks, with shaders. (inspired by: 3b1b)
CGDraw 是一个使用C++开发, 适用于跨平台的GPU加速OpenGL处理库
simple model viewer
A take on improving the (already amazing) p5 API
Project Manhattan is a next-generation MOS 6510-based CPU/GPU combo system on a chip emulator for gaming and business applications written in FreeBA...
Axst Source (Buildable ForgeGradleMixin Client) PLEASE CHECK https://github.com/AxstSoftware/TCL-Java
An Adventure game... Developed using 4 programming languages and 3 IDEs
OpenRSGL - economic strategy 3D game engine
This practice consists of performing a series of image processing algorithms in a 3D scene's plane utilizing Three JS and shader materials.
Ethereum NFT trading system for GLSL Shader code gadget and visualization
GLSL as a scripting language. Asynchronous IO runtime for Vulkan compute shaders.
Small Projects/ Exercices done by using OpenGL.
Rendering 🍦 with two triangles
Racing game based on retro wave vibe
An intelligent, automated video switcher for live performances
Vulkan shader compiler
A small package wich enables the modification of OpenCV or NumPy images using OpenGL pixel shaders written in GLSL.
An underwater simulation written in OpenGL/C.
My Home Page: https://ognis1205.github.io/
Bespoke game engine. It is essentially finished in this state and could be used to build a game.
A GLSL compatible linear algebra and mathematics library.
Personal page
Recreated a dissolve shader that I wrote in Go a while back in ThreeJS
My collection of Live coding gig, this will evolve over time
Real-time 2D Eulerian fluid simulation.
WebGL Canvas | GLSLX shader files and minified bundles that can be used as 3D animated backgrounds - Demo:
A resting place for all the demos
:fire: Realtime Visualization of the Mandelbrot set created with WebGL2 and glsl shader.
WebGL by WebAssembly written in Rust
View ShaderToy effects in VR
Maze generating app using OpenGL
2d babylon js shader stuff
Gpu based image effect
glslsandbox implementation for iOS
Code for the final thesis paper I wrote for my Swiss matura, a GLSL-powered Mandelbrot viewer
mesh line animation
Canvas animations
Some shaders intended for webgl2 (pbr and skybox)
Creating a place to store experiments + explorations with the MarchingJS platform
opengl based rendering software
Code for Things I Have Made on ShaderToy https://www.shadertoy.com/user/Zi7ar21
Simple fun examples/elements for cocos2d-x.
This repository serves to chronicle my journey learning shaders using glsl