Thrust, CUB, TBB, AVX2, CUDA, OpenCL, OpenMP, SyCL - all it takes to sum a lot of numbers fast!
Anime4K WebGL port/implementation
Render Cornell Box with Path Tracing in GLSL(version 330 core)
GLSL image converter
A live coding session at Channel 16
3D graphics engine
Exemples du cours 'IFT-3100 Infographie' de l'Université Laval (édition automne 2025).
Write your GLSL shaders in Kotlin.
Sparkle Motion
A web app to easily simulate 2D waves in your browser.
Run PixiJS but in Node.js environments, no browser required!
Parametric surfaces drawn using the Rust + WASM toolchain with WebGL, React, and TypeScript.
HXEngine is a cross-platform open source game engine developed by personal
4x4 Vehicle configurator using Three.js
melo is mesh loader for OBJ, glTF2 and PLY
Pure Go Shader Compiler — WGSL to SPIR-V, MSL, GLSL, HLSL, DXIL. Zero CGO.
Kyoto Visualization System
Daily GLSL Shaders!
魚眼レンズ画像の GLSL を使った平面展開のサンプルプログラム
输入:YUV420p流媒体进行鱼眼视频的矫正
Simple CPU gradient noise library. Now with fBm!
Project files associated with http://github.com/dbraun/PhaserCHOP and David Braun's "Quantitative Easing" talk at the 2019 TouchDesigner Summit https:...
Aimed to eliminate preprocessor hell in shaders and kernels.
This repository contains a rough GLSL implementation of "Deep and Fast Approximate Order Independent Transparency" by G. Tsopouridis, A. A. Vasilakis...
JFA Voronoi Video Filter in TouchDesigner
3D fractals viewer desktop application
An interactive mesh viewer (for '.obj' files) using OpenGL and GLSL
Shaderator - Compute Kernels Debugging and Unit Testing for HLSL, OpenCL and GLSL
A simple implementation of volumetric atmospheric scattering using babylonjs.
Desktop effect for KDE Plasma to apply GLSL shaders. Alternative to vkBasalt or ReShade when they are unsupported.
Port of Pixel Planets shaders to Defold
Codes (mostly shaders) written during the events (e.g. Cookie Parties, live coding jams).
This repository contains the official implementation of the paper "GL2GPU: Accelerating WebGL Applications via Dynamic API Translation to WebGPU", pre...
Nau - OpenGL + Optix 3D Engine
Compact OpenGL Shadow Mapping Examples in a single compilation unit
Checkerboard rendering with Magnum and OpenGL
ShaderGif is a free and open source home for art made with code
Shader-math in haxe: library for GLSL vector operations, complete with swizzles and all
appear by jetlag 4k intro sources
ShadeView - First complete HLSL/GLSL [and ShaderLab] support for Visual Studio Code.
Glsl Optimizer based on Mesa3D implementation for Opengl 4.5 (450) (Vertex/Geom/Fragment/Tesselation Support)
Vulkan Implementation of NVIDIA's paper Real-time Neural Radiance Caching for Path Tracing.
OSL to GLSL converter
Experimental Vulkan 3D Engine written in Go
OpenGL examples with PyOpenGL and Pygame based on the book "Developing Graphics Frameworks with Python and OpenGL" by Lee Stemkoski and Michael Pascal...
C++ Vulkan based easy to use 3D Library
Welcome to the "CPP Until I Lose My Mind" repository! This collection features a variety of C++ projects designed to demonstrate key programming conce...
Hedra is a 3D open world game I wrote from scratch while in highschool. The entire codebase is around +100k LOC
A lightweight 3D rendering engine based on modern OpenGL
Some examples of OpenGL compute shader.