Interior mapping with shader in Three.js. Color and texture of all surfaces can be individually changed using shader uniform.
❴ ● ❵ GSS — GPU Style Sheets. A CSS-like language for 3D scenes: selectors, the cascade, nesting, keyframes and transitions, compiled into one raymarc...
Flutter ShadyWeather Demo uses dynamic shaders for real-time, eye-catching effects that adapt to changing weather. Discover the fun side of shaders, e...
Anime4K WebGL port/implementation
Real-time spectral FFT ocean in a single HTML file — WebGL2 + three.js, JONSWAP/TMA spectrum, 3 cascades, physical foam, caustics and underwater. No b...
Shader tools for HLSL / GLSL / WGSL
Pure Go Shader Compiler — WGSL to SPIR-V, MSL, GLSL, HLSL, DXIL. Zero CGO.
Computer Graphics Programming in OpenGL with C++
A web app to easily simulate 2D waves in your browser.
An Android live wallpaper collection that ports classic AOSP / MediaTek wallpapers from RenderScript to OpenGL ES 3.2 and Vulkan, allowing them to run...
SPH simulation in Vulkan compute shader.
convert ricoh-theta dual fisheye video to equirectangular format
GLSL image converter
4x4 Vehicle configurator using Three.js
Thrust, CUB, TBB, AVX2, CUDA, OpenCL, OpenMP, SyCL - all it takes to sum a lot of numbers fast!
Render Cornell Box with Path Tracing in GLSL(version 330 core)
GLSL grammar for tree-sitter
A live coding session at Channel 16
3D graphics engine
Exemples du cours 'IFT-3100 Infographie' de l'Université Laval (édition automne 2026).
Write your GLSL shaders in Kotlin.
Sparkle Motion
Parametric surfaces drawn using the Rust + WASM toolchain with WebGL, React, and TypeScript.
Run PixiJS but in Node.js environments, no browser required!
Kyoto Visualization System
This repository contains the official implementation of the paper "GL2GPU: Accelerating WebGL Applications via Dynamic API Translation to WebGPU", pre...
melo is mesh loader for OBJ, glTF2 and PLY
HXEngine is a cross-platform open source game engine developed by personal
TouchDesigner MCP server, describe a visual to Claude, Cursor or Codex and it builds a real, playable node network (audio-reactive, generative, partic...
Daily GLSL Shaders!
Simple CPU gradient noise library. Now with fBm!
魚眼レンズ画像の GLSL を使った平面展開のサンプルプログラム
输入:YUV420p流媒体进行鱼眼视频的矫正
Project files associated with http://github.com/dbraun/PhaserCHOP and David Braun's "Quantitative Easing" talk at the 2019 TouchDesigner Summit https:...
A stylized lightning strike VFX built with Three.js (Procedural bolt generation, ground cracks, sparks, and camera shake).
3D fractals viewer desktop application
Aimed to eliminate preprocessor hell in shaders and kernels.
在网页上使用液态玻璃,CDN引入,任何人都能用
JFA Voronoi Video Filter in TouchDesigner
This repository contains a rough GLSL implementation of "Deep and Fast Approximate Order Independent Transparency" by G. Tsopouridis, A. A. Vasilakis...
ShadeView - First complete HLSL/GLSL [and ShaderLab] support for Visual Studio Code.
Hedra is a 3D open world game I wrote from scratch while in highschool. The entire codebase is around +100k LOC
An interactive mesh viewer (for '.obj' files) using OpenGL and GLSL
A simple implementation of volumetric atmospheric scattering using babylonjs.
Implementation of the paper "Volumetric Light Scattering as a Post-Process" using OpenGL 4.5
Desktop effect for KDE Plasma to apply GLSL shaders. Alternative to vkBasalt or ReShade when they are unsupported.
A Studio Ghibli / Makoto Shinkai style cycling game in Three.js. Toon-shaded Japanese countryside with four times of day - every mesh, texture and sou...
Port of Pixel Planets shaders to Defold
Shaderator - Compute Kernels Debugging and Unit Testing for HLSL, OpenCL and GLSL
OpenGL examples with PyOpenGL and Pygame based on the book "Developing Graphics Frameworks with Python and OpenGL" by Lee Stemkoski and Michael Pascal...