melo is mesh loader for OBJ, glTF2 and PLY
Daily GLSL Shaders!
魚眼レンズ画像の GLSL を使った平面展開のサンプルプログラム
Kyoto Visualization System
输入:YUV420p流媒体进行鱼眼视频的矫正
This repository contains a rough GLSL implementation of "Deep and Fast Approximate Order Independent Transparency" by G. Tsopouridis, A. A. Vasilakis...
Simple CPU gradient noise library. Now with fBm!
Project files associated with http://github.com/dbraun/PhaserCHOP and David Braun's "Quantitative Easing" talk at the 2019 TouchDesigner Summit https:...
Aimed to eliminate preprocessor hell in shaders and kernels.
JFA Voronoi Video Filter in TouchDesigner
A Three.js depth gallery where images shape their own environment, mood-driven GLSL backgrounds, parallax motion, and velocity-reactive effects.
An interactive mesh viewer (for '.obj' files) using OpenGL and GLSL
3D fractals viewer desktop application
Compact OpenGL Shadow Mapping Examples in a single compilation unit
Shaderator - Compute Kernels Debugging and Unit Testing for HLSL, OpenCL and GLSL
A free, open-source tool for creating animated logos with a liquid metal aesthetic. Create logo animations in real-time in the browser.
Codes (mostly shaders) written during the events (e.g. Cookie Parties, live coding jams).
Desktop effect for KDE Plasma to apply GLSL shaders. Alternative to vkBasalt or ReShade when they are unsupported.
Nau - OpenGL + Optix 3D Engine
Checkerboard rendering with Magnum and OpenGL
Port of Pixel Planets shaders to Defold
Glsl Optimizer based on Mesa3D implementation for Opengl 4.5 (450) (Vertex/Geom/Fragment/Tesselation Support)
Shader-math in haxe: library for GLSL vector operations, complete with swizzles and all
appear by jetlag 4k intro sources
A simple implementation of volumetric atmospheric scattering using babylonjs.
4x4 Vehicle configurator using Three.js
ShaderGif is a free and open source home for art made with code
OSL to GLSL converter
Experimental Vulkan 3D Engine written in Go
This repository contains the official implementation of the paper "GL2GPU: Accelerating WebGL Applications via Dynamic API Translation to WebGPU", pre...
A lightweight 3D rendering engine based on modern OpenGL
OpenGL examples with PyOpenGL and Pygame based on the book "Developing Graphics Frameworks with Python and OpenGL" by Lee Stemkoski and Michael Pascal...
CS2X - C# Transpiler experiments (Powered by Roslyn)
A full-featured ShaderToy renderer in ~400 lines of code.
Epsilon Next Generation - Minecraft Assistive Client. NeoForge & Fabric 26.1.2
Shader tools for HLSL / GLSL / WGSL
An interactive paint application driven by cellular automation (WebGL)
使用 GPU(WebGL)快速生成带有“靓号”的 PGP 密钥 Generate vanity PGP keys using GPU in your browser!(OpenCL 版:https://github.com/TransparentLC/opencl...
3D Inverse Kinematics with Constraints and... GPU Ray Tracing!
Hedra is a 3D open world game I wrote from scratch while in highschool. The entire codebase is around +100k LOC
Some examples of OpenGL compute shader.
I do sketches in Grasshopper and Three.js, the former I use to test out architecture concept, whereas the latter is just for the pleasure of interacti...
A fast and customizable p5.js ascii renderer utilizing a GLSL shader
A nice atmospheric scene made with three.js
Vulkan Implementation of NVIDIA's paper Real-time Neural Radiance Caching for Path Tracing.
A GLSL Sandbox standalone player.
:loud_sound:¸¸♬·¯·♩¸¸♪·¯·♫¸¸A WebGL audio/reactive experiment, where rhythm and melody are computed in MIDI bands and redirected to a GLSL shader♬·¯·♩...
Pokémon Cards Holographic Effect
Webgl Ocean based on Tessendorf paper. Implementation of Phillips spectrum and its inverse FFT