Runtime IL-to-shader translation engine for C#/.NET.
GPU LBVH builder implemented in Vulkan and GLSL.
Implementation of Horizon: Zero Dawn's cloud renderer.
Standard PBR shader written in Unity Cg
【崩坏:星穹铁道】预约页场景提取
Hi there! Welcome to my portfolio!
基于OpenGL实现的渲染引擎
Implementing Different Methods of Circle to Circle Collision Detection using variety of new Technologies: Vulkan Graphics/Compute API, AVX2/AVX-512
GLSL shader generator using GPT-3 🤖🎨
Simple graphics engine used as submodule in many of my projects
Daniel Holden's functions designed to avoid conditionals in GLSL, available both as ES modules strings and as GLSL files for use with glslify.
Personal repo for learning the vulkan graphics api
GLSL Preprocessor, Minifier, and Webpack Loader
A simplified version of the famous game Minecraft.
A realtime raytracing blackhole renderer
Drawing patterns with glsl shaders on modern browsers.
Library to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning with Optimized C...
Compile your WebAssembly programs into SPIR-V shaders
Develop a 3D interactive graphics rendering engine
WebGL shader tools
An experimental relaxation voxel game built in Rust with Vulkan, inviting you to cultivate a living voxel island at your own pace.
Yet an other 30 days of X challenge by Frad.
🎙️ :notes: :musical_note: :musical_score: Real-time FFT spectrum analyzer with ThreeJS, MeydaJS, RxJS.
WebGL reaction-diffusion system with variable anisotropic diffusion and Phong illumination.
Poisson filling shader for OpenFrameworks
Simple example of using Vulkan for GPGPU computing
TypeScript based Forth-like VM w/ online REPL and extensive kernel (incl. WebGL/WebAudio support)
An example of a bloom filter as post fx in processing3.
Collection of threejs examples, as well as demos, assets, modules and other resources that have to do with testing out the javaScript library.
Real-time collaborative GLSL livecode editor
openframeworks parametric shader effect watercolor
Interior mapping with shader in Three.js. Color and texture of all surfaces can be individually changed using shader uniform.
🎮 Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the context of SceneKit...
C++ application that implements volume ray casting in GPU using GLSL.
Collection of three.js examples using lygia shader library
Developer portfolio built with Next, Tailwind, Framer Motion, and MDX.
An advanced Java library for GLSL parsing, program transformation, and printing that uses ANTLR4. Developed and maintained by @douira.
Just a demo app that mimic some Instagram + Snapchat features
An after effects plugin which allows you to run abitrary shaders on a layer.
My own 3D engine & editor in order to learn graphics algorithms and game engine architecture.
Astronomical simulator of solar system and local stars
Various C/C++ examples. DirectX, OpenGL, CUDA, Vulkan, OpenCL.
A real-time computer vision engine implemented on top of Vulkan API.
3D igo/baduk/weiqi/go game board and GUI for GnuGo and other GTP engines ray traced by GLSL shader
N-body simulation made with C++ and OpenGL
Vanda Engine is an open source 3D Game Engine for Windows. It's free for both commercial and personal use.
Shader tools for HLSL / GLSL / WGSL
Flutter ShadyWeather Demo uses dynamic shaders for real-time, eye-catching effects that adapt to changing weather. Discover the fun side of shaders, e...
Computer Graphics Programming in OpenGL with C++