HLSL / GLSL / WGSL extension for vscode
A simplified version of the famous game Minecraft.
A realtime raytracing blackhole renderer
Personal repo for learning the vulkan graphics api
Yet an other 30 days of X challenge by Frad.
:notes: :musical_note: :musical_score: Real-time FFT spectrum analyzer with ThreeJS, MeydaJS, RxJS.
An advanced Java library for GLSL parsing, program transformation, and printing that uses ANTLR4. Developed and maintained by @douira.
Develop a 3D interactive graphics rendering engine
WebGL reaction-diffusion system with variable anisotropic diffusion and Phong illumination.
Poisson filling shader for OpenFrameworks
Compile your WebAssembly programs into SPIR-V shaders
Simple example of using Vulkan for GPGPU computing
Collection of threejs examples, as well as demos, assets, modules and other resources that have to do with testing out the javaScript library.
🎮 Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the context of SceneKit...
An example of a bloom filter as post fx in processing3.
Developer portfolio built with Next, Tailwind, Framer Motion, and MDX.
openframeworks parametric shader effect watercolor
TypeScript based Forth-like VM w/ online REPL and extensive kernel (incl. WebGL/WebAudio support)
Collection of three.js examples using lygia shader library
Real-time collaborative GLSL livecode editor
Just a demo app that mimic some Instagram + Snapchat features
C++ application that implements volume ray casting in GPU using GLSL.
My own 3D engine & editor in order to learn graphics algorithms and game engine architecture.
Astronomical simulator of solar system and local stars
Various C/C++ examples. DirectX, OpenGL, CUDA, Vulkan, OpenCL.
A real-time computer vision engine implemented on top of Vulkan API.
3D igo/baduk/weiqi/go game board and GUI for GnuGo and other GTP engines ray traced by GLSL shader
An experimental relaxation voxel game built in Rust with Vulkan, inviting you to cultivate a living voxel island at your own pace.
Computer Graphics Programming in OpenGL with C++
convert ricoh-theta dual fisheye video to equirectangular format
An after effects plugin which allows you to run abitrary shaders on a layer.
Vanda Engine is an open source 3D Game Engine for Windows. It's free for both commercial and personal use.
Thrust, CUB, TBB, AVX2, CUDA, OpenCL, OpenMP, SyCL - all it takes to sum a lot of numbers fast!
N-body simulation made with C++ and OpenGL
Flutter ShadyWeather Demo uses dynamic shaders for real-time, eye-catching effects that adapt to changing weather. Discover the fun side of shaders, e...
GLSL image converter
A live coding session at Channel 16
3D graphics engine
HXEngine is a cross-platform open source game engine developed by personal
Exemples du cours 'IFT-3100 Infographie' de l'Université Laval (édition automne 2025).
SPH simulation in Vulkan compute shader.
GLSL grammar for tree-sitter
Render Cornell Box with Path Tracing in GLSL(version 330 core)
Parametric surfaces drawn using the Rust + WASM toolchain with WebGL, React, and TypeScript.
Sparkle Motion
Write your GLSL shaders in Kotlin.
Anime4K WebGL port/implementation
Run PixiJS but in Node.js environments, no browser required!
A web app to easily simulate 2D waves in your browser.