Most popular glsl repositories and open source projects

ElkEngine

Simple graphics engine used as submodule in many of my projects

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ShaderWorkshop

Interactive GLSL fragment shaders editor made with Qt

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WebGL-Distance-Fields

:star: Realtime Euclidean distance field generation and rendering

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glsl-conditionals

Daniel Holden's functions designed to avoid conditionals in GLSL, avai...

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glsl-smaa

SMAA (Enhanced Subpixel Morphological Antialiasing) post-processing; W...

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Lux-Shader

A Minecraft shader pack based on the popular BSL shader pack, adding q...

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frag3d.js

WebGL shader tools

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07-2021-Awwwards-Course-Documentation

This Git Repository is the documentation and entrypoint for every asse...

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glsl-doodle

Drawing patterns with glsl shaders on modern browsers.

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Minecraft_clone

A simplified version of the famous game Minecraft.

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Fake-Interior-Shader-for-GodotEngine

Interior Mapping shader for the Godot Game Engine 3.x that works with...

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WaterColor

openframeworks parametric shader effect watercolor

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vulkan-shadertoy-launcher

using C, no external dependencies

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kms-glsl

CLI that runs OpenGL fragment shaders using the DRM/KMS Linux kernel s...

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glsl-optical-flow

Optical flow shader for WebGL - BYORenderer.

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Messier87

A realtime raytracing blackhole renderer

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ssgl

single source shaders for opengl

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react-native-glshaders-testing

Just a demo app that mimic some Instagram + Snapchat features

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osgw

Real-Time Ocean Animation with Gerstner Waves

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sdf-viewer

A fast and cross-platform Signed Distance Function (SDF) viewer, easil...

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ofxPoissonFill

Poisson filling shader for OpenFrameworks

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ios-scenekit-shadertoy

🎮 Easily add, changed and combine Vertex and Fragment shaders for Scen...

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VulkanRenderer

Personal repo for learning the vulkan graphics api

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vize

C++ application that implements volume ray casting in GPU using GLSL.

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ParallelReductionsBenchmark

Thrust, CUB, TBB, AVX2, CUDA, OpenCL, OpenMP, SyCL - all it takes to s...

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ofxShader

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webpack-glsl-minify

GLSL Preprocessor, Minifier, and Webpack Loader

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OpenGLEngine

基于OpenGL实现的渲染引擎

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CircleCollision

Implementing Different Methods of Circle to Circle Collision Detection...

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defisheye

convert ricoh-theta dual fisheye video to equirectangular format

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parametric_surfaces

Parametric surfaces drawn using the Rust + WASM toolchain with WebGL,...

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lygia_examples

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melo

melo is mesh loader for OBJ, glTF2 and PLY

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Beta

A live coding session at Channel 16

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MaterialMakerRayMarching

Make complex Ray Marching SDF objects using nodes with the Material Ma...

3   47   47  

HXEngine

HXEngine is a cross-platform open source game engine developed by pers...

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vulkan-compute-example

Simple example of using Vulkan for GPGPU computing

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realtime-clouds

Implementation of Horizon: Zero Dawn's cloud renderer.

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ultraviolet

Scala 3 to GLSL transpiler library

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glsl2img

GLSL image converter

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fisheye

魚眼レンズ画像の GLSL を使った平面展開のサンプルプログラム

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ste

3D graphics engine

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GLSL-Shader-Includes

A utility class which adds a way to include external files in a shader...

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CarbonRender

A real-time rendering engine based on C++ and OpenGL

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BBearEditor-2.0

My own 3D engine & editor in order to learn graphics algorithms and ga...

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lightdm-webkit-theme-osmos

Osmos - lightdm greeter theme based on GLSL.

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KVS

Kyoto Visualization System

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shaderplace

Real-time collaborative GLSL livecode editor

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lluvia

A real-time computer vision engine implemented on top of Vulkan API.

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CPP-Programming

Various C/C++ examples. DirectX, OpenGL, CUDA, Vulkan, OpenCL.

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