Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
Brunetons ocean in Unity
Simple selection for busy scenes in Unity
Some helpful utilities for Unity WebGL games
Neural Network Ambien Occlusion based on http://theorangeduck.com/page/neural-network-ambient-occlusion
Syphon Implementation for Unity3D Pro
FaceLandmark Detector using Dlib (Unity Asset Plugin)
T4 Text Template Processor for Unity3D
Android simple graphics interface for Unity or Cocos2d
Procedural modeling with Unity VFX Graph
A CSharp wrapper for libfive with Unity bindings
Cross-platform step counting for Unity Engine.
A library of C# utility classes for Unity
Volumetric visual effects program used in Unite Shanghai 2019
Use Unity to generate synthetic images for deep learning image segmentation in PyTorch and fastai
Dijkstra's Pathfinding Algorithm Unity Implementation. (Not being maintained by me, it is just an experiment.)
Plane clipping shaders for Unity3D 5. Extends the Standard shader!
Make Unity's window transparent and overlay on desktop.
A standalone color picker asset for Unity
A graph node editor for generating C# scripts using .Net's CodeDOM in Unity.
Various examples of ml-agents while teaching concepts about it in YouTube
🏝 a little framework base on unity and ugui,we use bridges to connect one panel to another panel
The first section of the course. You will learn everything required to build a simple movement system in your RPG, creating the core experience. http:...
Pause/Resume your music player when locking/unlocking your Linux desktop.
Unity base NURBS spline and surface module
reimplementation of google blockly for Unity
2D Polyline Editor for Unity3D
Chroma key shader asset for Unity
Unity Terrain に沿って大量の草を生やす(shader 非依存)
A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make up your game....
UnityChanToonShaderVer2 with EmissiveScroll
This script for easily use AssetBundle.
Surface shader with tesselation - Tried recreating the shockwave effect in Matrix when Neo takes off.
TenIO is an open-source project for making online games that includes a java NIO (Non-blocking I/O) based server specifically designed for multiplayer...
Modified plugin source and Add custom ARKit projects implement on Unity
Create unitypackages without unity, from command line
A collection of projects to boost OpenTibia development!
Control UI Prefab from Script Library
A library to traverse and query the Unity scene to find particular objects, uses something similar to CSS selectors to identify game objects.
An example showing how to generate per-object motion vectors when using DrawMesh.
A Roguelike game made with Unity. Explore the cave, fight enemies, and find Encyclopedia of Yendor to cure your infections.
⚡️Create your voxel-style games in unity 2017
A port of System.IO.Compression for Unity
Unity-based Super Mario Bros clone
water ripple shader for Unity
A framework designed to hook into and modify methods in unity games via dlls
Collection of Unity scripts that allow dynamic creation of OpenVR actions at runtime.
Real time generate collider mesh according shader, it is really useful when you want to interact with your raymarching scene
VR Grabber components for Unity
Procedural Terrain Generation using CPU workflow based on ECS, focused on performance