Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
Exploring usage of custom tags with ScriptableObjects in Unity
Programmer friendly framework to build RPG style games on Unity engine.
C# functions, refactoring, enumerations, basic state machines. Arguments, parameters, strings, conditionals, variables. Whitespace management, bug fix...
1D & 2D Random noise with bicubic interpolation
GI&HDR based toon shader for Unity.
An entity-component framework for Unity with code generation and visual debugging
A Unity3D plugin for rendering Volume assets
A simple example of how to implement vector based DQN using PyTorch and a ML-Agents environment
Flurry iOS and Android plugin for Unity 3D.
A Unity node editor for creating Immediate mode UIs
Color blindness simulator for Unity
Unity based example for Svelto ECS