Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
A standalone color picker asset for Unity
Unity standard shader extension for per-object plane clipping effects.
A graph node editor for generating C# scripts using .Net's CodeDOM in Unity.
Various examples of ml-agents while teaching concepts about it in YouTube
🏝 a little framework base on unity and ugui,we use bridges to connect one panel to another panel
The first section of the course. You will learn everything required to build a simple movement system in your RPG, creating the core experience. http:...
Unity base NURBS spline and surface module
reimplementation of google blockly for Unity
Pause/Resume your music player when locking/unlocking your Linux desktop.
2D Polyline Editor for Unity3D
Chroma key shader asset for Unity
Unity Terrain に沿って大量の草を生やす(shader 非依存)
A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make up your game....
UnityChanToonShaderVer2 with EmissiveScroll
Surface shader with tesselation - Tried recreating the shockwave effect in Matrix when Neo takes off.
TenIO is an open-source project for making online games that includes a java NIO (Non-blocking I/O) based server specifically designed for multiplayer...
Modified plugin source and Add custom ARKit projects implement on Unity
Create unitypackages without unity, from command line
A collection of projects to boost OpenTibia development!
Control UI Prefab from Script Library
This script for easily use AssetBundle.
A library to traverse and query the Unity scene to find particular objects, uses something similar to CSS selectors to identify game objects.
An example showing how to generate per-object motion vectors when using DrawMesh.
A Roguelike game made with Unity. Explore the cave, fight enemies, and find Encyclopedia of Yendor to cure your infections.
⚡️Create your voxel-style games in unity 2017
VR Grabber components for Unity
Unity-based Super Mario Bros clone
water ripple shader for Unity
A framework designed to hook into and modify methods in unity games via dlls
Collection of Unity scripts that allow dynamic creation of OpenVR actions at runtime.
Real time generate collider mesh according shader, it is really useful when you want to interact with your raymarching scene
A port of System.IO.Compression for Unity
Procedural Terrain Generation using CPU workflow based on ECS, focused on performance
Embedded web browser for Unity games, based on Chromium Embedded Framework (CEF)
🧱 An example of geometry shader in URP.
A simple example of MRT (multi render targets) with Unity
Customise character abilities, weapons, characters and enemies. This includes multiple damage types, modifiers, sounds, animations. By the end you can...
Neural Network Ambient Occlusion for Unity
An helper library for those that want to play around with Unity il2cpp games.
Placenote SDK and sample app for Unity
在Unity里使用Python脚本
Unity's asset bundle solution for end-users to access resources dynamically at runtime.
Example of Multiuser AR Experience with Unity
A graph node editor for generating C# scripts using .Net's CodeDOM in Unity.
Twitter Kit for Unity
2D Polyline Editor for Unity3D
Colorful tunnel with Unity VFX Graph
VRCBilliards: Community Edition
🔮 An example of iridescence shader in URP.