💡 Real-time GLSL path tracer with physically-based rendering, BVH acceleration, and full asset/material support. Built as a 2nd-year EPITECH project
Game engine made with Vulkan
(26.1) Minecraft minimap using core shaders
Making my first own Brief Renderer (for Study OpenGL)
Portable C wrapper for SPIRV-Cross
A rotating colorful cube in Crystal + OpenGL using GLFW for windowing
ShaderToy like Go-Lang Render
Alloy preview shaders for Substance Painter.
Misc Projects and gists of Kivy and Shaders
A simple yet fast light engine for Phaser (WebGL render).
Step by step GLES2 fragment shader lecture
A simple implementation to utilize OpenGL shader (GLSL) code with a GPU-powered machine under ROS environment
An OOP render interface over Vulkan.
An OpenGL Render Engine based on ThinMatrix's youtube series but done in C++ instead of Java!
Writes words dynamically using stars. THREE.js driven WEBGL project leveraging hardware acceleration.
Visualizador de shaders fractal Julia & Mandelbrot con Three.js
General purpose OpenGL deferred rendering for .Net Framework
Blur header only lib for SFML
🔮3D graphics using ray marching algorithm and openGL shaders
Custom extension with blender addon to support anisotropy factor and anisotropic rotation/direction map in GLTF/GLB
practice of webgl(threejs and glsl)#2
Shader language based off GLSL that allows compiling multiple shaders into modules.
This project is a simple experiment combining fixed-step ray marching and noise generation in three or four dimensions.
An OpenGL 2D game engine built with GLFW in C++. The true successor of Waffle Engine.
A simple Raytracing engine
An Optifine + Iris Shader Pack for Minecraft; Cartoon Style
GLSL Template compiler
NEW WEBSITE—2024
A 3D pumpkin made with Tres.js, a 3D library for Vue.js. This is a Halloween-themed demo for the Tres.js library that demonstrates particles, custom s...
A Shader util functions library.
Voxel-based 3D engine that renders .vox files in real time using ray marching
Shader viewer application
Shader languages support for Visual Studio Code
💧 Turn your logo (and images) into liquid metal
Javascript library for build 3D map with three.js
Morphing Geometric Shapes with SDF in Fragment Shaders GLSL
Ornstein-Uhlenbeck brownian motion Script CHOP for TouchDesigner — smooth, mean-reverting procedural noise
🧬 Web GPU-accelerated cellular automata playground simulating artificial life patterns with customizable interactions.
Template Iris shader pack aiming to implement latest version vanilla-like rendering as efficiently as possible, with as little code repetition as poss...
❤️ A Minecraft-inspired voxel game engine built entirely with JavaScript – featuring infinite world generation, block interaction, biomes, and basic m...
Cursor highlighter for GNOME on Wayland. Perfect for presentations, screen recording and teaching.
Pure C multi-channel signed distance field generator
Simple 3D OpenGL rendering engine written in C++
Depth Panoramic Frame
Realtime Deformable Terrain on the GPU
The Official OpenGG Project!
Package your shadertoys into demo productions.