Compile and Execute Shaders from R
Badass Looker for Ludicrous Shaders
地理院地図 3D を Oculus Rift DK1/DK2 で見てみる
Audio Visual stuff in Clojure with Shadertone / GLSL
Examples, tutorials, mini-projects, ...
Make self-contained demoscene productions on Linux!
Shaders for various 3D-applications.
:shipit: Screen space ambient occlusion in WebGL
calculate std140/std430 layout for a glsl UBO/SSBO
Morphing Geometric Shapes with SDF in Fragment Shaders GLSL
Simulate the signals of brain.
VUT FIT project for Computational geometry course. Ray marching CSG trees using compute shaders.
A WebVR/WebGL experiment. A reactive audio chewing about risk, fall & Shepard's tones.
Basic toon shading with OpenGL
N-Body Simulation with compute shader.
A small library for gpu computing
[ Minecraft Shader ] Pretty Shader based on BSL
:small_orange_diamond: :large_orange_diamond: Crazy golden WebGL raymarch-thing for DEVX / Digital Design Day 2018 :large_orange_diamond: :small_ora...
Simple implementation of a packing algorithm, running on CPU.
A silly blocky game
🕹️🖥️🌍️ Undigitized is a game about a fictional way to take digital objects into the real world, its impact and its consequences. Written in GDScript,...
Generate a random space skybox with stars and nebulas written in GLSL and C++
a vulkan renderer made in C.
2D Filter library for the Blender Game Engine
Flying airplane in natural terrain generated by Perlin Noise.
The mitical portal scene form three-js Journey with my personal touch
Demo app to test different parameters for the dual-filter kawase blur algorithm
Render Pipeline C++ Samples
PyOpenGL toolbox, adds cameras, figures, helpers and more
2020 - Graphics engine with portals to simulate non-euclidean 3D scenes
Meduza is a personal Game Engine project
WebGL-based 3D rendering engine
Shader generation for C++
Implementation of foveation transform for static images in Python and OpenGL
My OpenGL solutions for INDI (EPSEVG) / IDI (FIB) at UPC. All solved OpenGL exams until 2023-24 + Solved Activities from 2022-23 course.
WebGL-based 3D rendering engine
A simple OpenGL 4.6 renderer written in C++17 to render fractal geometry using compute shaders.
Transpiles GLSL to mlog (Mindustry Logic)
Final Project of Computer Graphics: Mesh Simplification / Human Skin Rendering
A simple ray-marched fractal renderer in Processing and GLSL
Genokids' stylized volumetric lights for Godot on GLES2
:rainbow: UNITY - A study shader project
10 ceramic pieces based on different styles of Chinese pottery making. Built from scratch using WebGL, Blender, and some imagination 🍯
A collection of shaders, experiments, tries and errors
Julia set render with GLSL shaders and P5.js library
Pipeline for the Canvas Renderer