Topic

glsl

Repositories (1571)

madmapper-materials
madmapper-materials luiscript GLSL

A personal collection of vertex shaders designed to visualize sound.

7
WintermuteV3
WintermuteV3 WretchedTeam Ren'Py

The Cultural Learning of Neckbeard AI Girlfriend Simulator Make Benefit Glorious Nation of United Kingdoms

7
vscode-shader
vscode-shader shader-ls TypeScript

Shader languages support for Visual Studio Code

7
FovCalculator
FovCalculator berkbavas C++

Field of View Calculator

7
fim
fim leosingleton TypeScript

Fast 2D Image Manipulation Library for JavaScript

7
shadercl
shadercl JolifantoBambla Common Lisp

Common Lisp/CFFI bindings for shaderc.

7
DynamicBlur
DynamicBlur johnBuffer C++

Blur header only lib for SFML

7
plugin-mapbox
plugin-mapbox polygonjs JavaScript

Mapbox plugin for Polygonjs

7
sdf-ray4d-engine
sdf-ray4d-engine hiradyazdan C++

SDF Raymarching with Vulkan, Qt and a Node-based Shader Editor

7
ShadeYourDesktop
ShadeYourDesktop bbbbx C++

Use OpenGL Shading Language to shade your desktop

7
glsl-editor
glsl-editor kmarkindev C++

GLSL editor with live preview.

7
clutter-kawase-blur-effect-demo
clutter-kawase-blur-effect-demo yozoon C

GTK app demonstrating a new Clutter effect based on the dual Kawase blur method

7
striked-game-engine
striked-game-engine TeamStriked TypeScript

A open source, hackable, cross-plattform vulkan game engine with editor written in typescript

7
armory-caustics-volume
armory-caustics-volume MoritzBrueckner GLSL

Underwater caustics volume material for Armory 3D

7
particle-simulator-webgl
particle-simulator-webgl Im-Rises C++

1 000 000 particles at 60fps made in C++ using OpenGL build for WebAssembly WebGL2

7
pathtracer
pathtracer mallory-scotton C++

💡 Real-time GLSL path tracer with physically-based rendering, BVH acceleration, and full asset/material support. Built as a 2nd-year EPITECH project

7
spirvcrossj
spirvcrossj scenerygraphics Java

Java bindings for SPIRV-cross and glslang

6
VulkanEngine
VulkanEngine D3PSI C++

Building a game engine with the Vulkan API by Khronos

6
nanogl-plasma
nanogl-plasma spleennooname JavaScript

:rainbow: simple study-poc plasmafx build with nanoGL

6
GLSL-on-Angular
GLSL-on-Angular nkihrk TypeScript

GLSL implementation on Angular 10+

6
ShaderWizard
ShaderWizard codex128 Java

User interface for creating shaders for JMonkeyEngine3

6
webcam-outline
webcam-outline tuqire JavaScript

Webcam feed converted to a comic like design. GPGPU, THREE.js, WEBGL.

6
THREE.Webpack
THREE.Webpack juniorxsound JavaScript

⚒My boilerplate three.js + glslify + webpack starter

6
6dof-vr
6dof-vr bartlomiejn Swift

SceneKit VR setup with optional 6dof ARKit tracking

6
wallgen
wallgen szymonkaliski JavaScript

Evolutionary wallpaper generator

6
sre_glsl_editor
sre_glsl_editor mortennobel C++

A simple glsl shader editor

6
three-map-terrain
three-map-terrain whidrubeld TypeScript

Javascript library for build 3D map with three.js

6
CoreEngine
CoreEngine SilkyChickn Java

Lightweighted Java OpenGL Game Engine

6
cg-workbench
cg-workbench ikskuh C

Live shader and graphics coding tool

6
Apparent-Ridges
Apparent-Ridges yunjay C++

Implementation of Apparant Lines for Line Drawing in OpenGL, C++

6
ShaderPlayground-haxe-openfl
ShaderPlayground-haxe-openfl UncertainProd Haxe

A place to experiment with GLSL shaders and stuff, along with manipulation of said shaders using haxe code. Made using haxeflixel and openfl

6
Ray-tracing
Ray-tracing Aeroraven JavaScript

Path-tracing & Photon-mapping renderer based on GLSL & WebGL. Course Design of Computer Graphics, SSE Tongji University.

6
WaffleEngine
WaffleEngine RohanFredriksson C

An OpenGL 2D game engine built with GLFW in C.

6
V4D.old
V4D.old kallaballa C++

V4D is a high performance visualization module for OpenCV. It features vector graphics using NanoVG a GUI based on NanoGUI and OpenCL/OpenGL and OpenC...

6
SpiritRender
SpiritRender wkaelj C

A vulkan render engine

6
GraphicEngine
GraphicEngine Kataglyphis C++

Serves as starting point for my rendering research/projects in modern OpenGL.

6
learn-cesium
learn-cesium Gu-Miao Vue

Some cesium examples.

6
OpenGL-Text-Rendering-and-Animation
OpenGL-Text-Rendering-and-Animation sheraadams C

Modern C++ OpenGL Text Rendering and Animation

6
shader-formatter
shader-formatter Flone-dnb Rust

Format shader code according to your code style.

6
water_terrain_simulation
water_terrain_simulation gitEllE-if C++

💦Realtime water simulation on terrain, using OpenGL

6
csci441
csci441 jpaoneMines C++

CSCI441 Library Helper Functions and Classes

6
cool-shaders
cool-shaders imustend GLSL
6
vprsdf
vprsdf PTRRR TypeScript

Fast and efficient signed distance field generator (SDF)

6
v3d-core
v3d-core phantom-software-AZ TypeScript

Easy-to-use library for 3D and pseudo-2D humanoid model rendering.

6
GPU-Life
GPU-Life blat-blatnik C

GPU-accelarated Game of Life simulation capable of running very large patterns such as the digital clock in real-time.

6
liquid-image
liquid-image zarifpour TypeScript

💧 Turn your logo (and images) into liquid metal

6
SharpX
SharpX mika-f C#

C# to Shader Compiler that supports Unity Cg/HLSL, HLSL, GLSL and WebGL.

6
VKGraphics
VKGraphics mnrn C++

リハビリとしてのVulkan再入門

6
Naive-Sea
Naive-Sea Biebras C++

Quick and efficient ocean simulation with the Sum of Sins method

6
threejs-star-sph
threejs-star-sph myociss JavaScript

Smoothed particle hydrodynamics with Three.js and GLSL

6