Simple GLSL pathtracer
Lisp(y) Shading Language -> SPIR-V Compiler
Golang Game Engine
Skinny Mixer: Trigger video layers & effects with MIDI
Java-based VJ/music video/lightsynth/semi-automated/trippy visuals application thing based on Processing 3. With MIDI, glsl shaders, SimpleOpenNI/Kine...
Voxel Based Engine
A personal collection of vertex shaders designed to visualize sound.
Kuwahara Filter / Bilateral Filter
GPU-accelerated uniform grid construction for ray tracing
JavaScript spiral fragment shader experiment in THREE.js
GLSL swamp
A simple OpenGL 4.6 renderer written in C++17 to render fractal geometry using compute shaders.
A open source, hackable, cross-plattform vulkan game engine with editor written in typescript
Common Lisp/CFFI bindings for shaderc.
GLSL editor with real-time shader visualization built using wxWidgets and OpenGL
SDF Raymarching with Vulkan, Qt and a Node-based Shader Editor
Use OpenGL Shading Language to shade your desktop
Underwater caustics volume material for Armory 3D
3D engine for TypeScript using Node.js, OpenGL and GLFW
Rendering framework / game engine for Java
Medieval scene based 3D game implemented in OpenGL using Python for the course 3D Graphics.
Boilerplate template designed to quickly bootstrap a 3D Web App, SPA, website or landing page with Three.JS, GLSL, Webpack, TailwindCSS, ESLint, Husky...
A basic cloud shader
Bufferless text rendering demo for OpenGL
Shader Connect is a lightweight C++17 command-line tool for converting GLSL/HLSL shader code to optimized GLSL/ESSL/HLSL/MetalSL/SPIR-V.
Flutter transitions using shaders
Field-of-view calculator for CCTV systems based on EN62676-4:2015. Computes detection / recognition distances.
A tutorial series that teaches how to write shaders for the Panda3D game engine.
Smoothed particle hydrodynamics with Three.js and GLSL
A Minecraft shader pack that focuses on improving visual fidelity in a way that doesn't interrupt gameplay
Art ⎯ stuffs ✦ Project to combine some of my shaders experiments
This project uses vulkan to implement a model viewer for rendering a given model using deffered rendering.
Format shader code according to your code style.
🧩 Hydra for Visual Studio Code
Cross-compiler command line tool that converts GLSL code to other GLSL versions, HLSL and MSL
Implementation of Apparant Lines for Line Drawing in OpenGL, C++
Shader Graph collection for unity engine, ocean shader, custom light, custom rendering, compute shader etc...
🕹️🖥️🌍️ Undigitized is a game about a fictional way to take digital objects into the real world, its impact and its consequences. Written in GDScript,...
3D component-based game engine written in C++
Basic toon shading with OpenGL
Retro sound machine with excessive bloom flares thanks to FFT convolution
This is a project in which I created rendering and full interaction with sdf primitives. Using Python, GLSL, Imgui, glfw, pyopengl.
My 3D room portfolio webpage
Simple rendering engine supporting DX12, OpenGL, GLES and Metal on Windows, Android, Mac and iOS
3D texture rendering in 3D space, using ray marching, spatial shaders, sampler3D. Works with perspective & orthogonal cameras. LOD.
Kotlin Multiplatform app for heart rate activity tracking with BLE heart rate monitors.
Stylized 3D model shading in the browser using Three.js and GLSL
An immersive 3D museum experience developed using OpenGL 3.3. This project explores real-time rendering, dynamic lighting systems, and interactive gam...
Real-time N-body simulator implemented in OpenGL using Particle-Particle method with both CPU and GPU implementations accelerated with compute shaders...