Multi-class Support Vector Machine visualization. Inspired by ideas at cs231n.github.io
glslsandbox implementation for iOS
Code for the final thesis paper I wrote for my Swiss matura, a GLSL-powered Mandelbrot viewer
Visualize suicide stats in Japan.
mesh line animation
A static photo filter website based on React.
Canvas animations
OpenGL (C/C++ API) Learning
Some shaders intended for webgl2 (pbr and skybox)
A modern version of Pong with some new game mechanics
Creating a place to store experiments + explorations with the MarchingJS platform
opengl based rendering software
A super simple fragment shader playground.
Experimental 3D rendering with Rust and GFX.
A repository with all my work while in College!
Code for Things I Have Made on ShaderToy https://www.shadertoy.com/user/Zi7ar21
Android-OpenGL ES2.0
GLSL Parser in Java (WIP)
Model importer & exporter
Warp Scene Replacement mod for No Man's Sky.
Quick and Dirty Mod Kit for the game Yedoma Globula
Example set of applications based on Vulkan API
Ray tracing experimentation with Rust and WGPU
Simple fun examples/elements for cocos2d-x.
Not Quite Sokoban
This repository serves to chronicle my journey learning shaders using glsl
A project made with pure WebGL.
A collection of animated blobs programmed in glsl and and using the webgl api.
WebGL Sketchbook
TD_Binary is a binary image (thresholding) filter for TouchDesigner based keijiro/KinoBinary.
A 2D game engine written in C++ using SFML
GPU-accelerated ray tracing using GLSL and CUDA
Syntax highlighter lexer for GLSL (OpenGL Shading Language) to use with CodeLite cross platform IDE
A little shaders study and implementation in GLSL and Processing
Renders a simple fractal terrain using LWJGL and OpenGL
A lightweight HTML5 canvas wrapper for creating expressive typography animations with shaders
experimental project for implementing AVCs in the book "GPU Zen : Advanced Rendering Techniques"
SSAO ベースの SSRO 付きライブ放射照度マッピング
a series of processing sketches explaining how to use glsl shaders to create image processing feedback systems
Processing + maven + shaders + GLSL + Kinect - pieces of general code which might be also useful for someone else
An OpenGL based racing game. Use bullet as physics engine.
A plugin for esbuild to transform strings with glslify
CGPixel 是一个适用于 iOS 的GPU加速OpenGL处理库
A drawing app based on writing fragment shaders
glm c++98 version.
Blog - http://jimbo00000.github.io/
🌈 Demos using OpenGL's shader language https://www.shadertoy.com/view/4lG3Dm