This repository contains codes for CSC 561 - Computer Graphics projects.
GPU Graphing Calculator
Art stuff by Vilka Stakan
OpenGL-based simple 2D game engine
A Vulkan abstraction and engine aimed at hardware accelerated ray-tracing.
A series of image processing algorithms using Three JS and shaders
Stars traveller - Travel like a space ship among the stars
A library to support include directives in GLSL files.
Repository for 100 Days of Shaders and Textures code
Minecraft but I made it
3D renderer using C++ and OpenGL
Client For Minecraft Pocket Edition
Play Three.js & GLSL in Vue
Learning CG and Vulkan
Creative Coding Experiments
My first rendered scene using Vulkan API
Newton fractal in openframeworks, with shaders. (inspired by: 3b1b)
CGDraw 是一个使用C++开发, 适用于跨平台的GPU加速OpenGL处理库
simple model viewer
A take on improving the (already amazing) p5 API
Axst Source (Buildable ForgeGradleMixin Client) PLEASE CHECK https://github.com/AxstSoftware/TCL-Java
An Adventure game... Developed using 4 programming languages and 3 IDEs
OpenRSGL - economic strategy 3D game engine
This practice consists of performing a series of image processing algorithms in a 3D scene's plane utilizing Three JS and shader materials.
Ethereum NFT trading system for GLSL Shader code gadget and visualization
GLSL as a scripting language. Asynchronous IO runtime for Vulkan compute shaders.
Small Projects/ Exercices done by using OpenGL.
Rendering 🍦 with two triangles
Racing game based on retro wave vibe
An intelligent, automated video switcher for live performances
Vulkan shader compiler
A small package wich enables the modification of OpenCV or NumPy images using OpenGL pixel shaders written in GLSL.
An underwater simulation written in OpenGL/C.
My Home Page: https://ognis1205.github.io/
Bespoke game engine. It is essentially finished in this state and could be used to build a game.
A GLSL compatible linear algebra and mathematics library.
Personal page
Recreated a dissolve shader that I wrote in Go a while back in ThreeJS
My collection of Live coding gig, this will evolve over time
Real-time 2D Eulerian fluid simulation.
WebGL Canvas | GLSLX shader files and minified bundles that can be used as 3D animated backgrounds - Demo:
A resting place for all the demos
:fire: Realtime Visualization of the Mandelbrot set created with WebGL2 and glsl shader.
WebGL by WebAssembly written in Rust
practicing webgl use, babylonjs
A Shader Toy emulator
A 3D game developed using Unity
Signed-distance-function based ray-marching renderer written in GLSL in a fragment shader, for running on a GPU. Renders 3D fractals in real time. (C+...