Rust OpenGL helper library
Real-time 3D rendering engine
View ShaderToy effects in VR
Boilerplate project for quickly getting up and running a Three.js project.
2d top-down game with procedural generation and render on SFML
A simple graphics engine made with PyOpenGL
Simple 3D Engine using OpenGL or Vulkan
Implement a GLSL Fragment Shader into JavaScript
Photo Effects and Filter: GLSL/HLSL Image Filters
Getting up and running with OpenGL in C++
my shadertoy codes and captures.
Snapshot of three.js ShaderLib in HTML
Hot loading OpenGL shader toy
Basic 3D OpenGL demo
Example of use of the glsl-pcg-prng npm module.
Maze generating app using OpenGL
Basic setup for three.js custom shaders
ShaderToy backup for https://www.shadertoy.com/user/k_kondrak
A shader manager for lwjgl that handles variable updates, attribute binding, constant injection, and program binding.
Bare bone opengl app on C
a simple gpu path tracer using opengl compute shader
:rainbow: Learn you the fragment shaders if you from Processing stuff
A live shader compiler (using shaderc)
A collection of custom shaders developed using different tools and languages.
Lucas Kanade Optical Flow simulated with a Particle Engine using CUDA/OpenGL InterOp. GLSL/C++
Coursera C++ course, Leetcode solutions, Shaders and OpenGL
Following Yuri Artyukh's "Noisy lines" animation live-stream - perlin noise, three.js, text anim.
一个仿shadertoy的基于OpenGL的Windows本地渲染器
2d babylon js shader stuff
A solar system implemented using THREE.js and GLSL. It makes us of procedural algorithms to generate pseudorandomly meshes. This repository has been u...
The playground for precompiled shaders
GPU raytracer bootstrapped with gfx-rs.
Here is dashboard about CGI and our blog...
GLSL fragment shader host program made by Processing
An interactive 3D scene with a morphing sphere.
Gpu based image effect
Multi-class Support Vector Machine visualization. Inspired by ideas at cs231n.github.io
Realtime raytracer using GLSL fragment shader
Python Kivy Shadertoy
An ellipsoid geometry for 3D rendering, including normals, UVs and cell indices (faces).
:smiley: OpenGL project that displays two different versions of a smiley face
glslsandbox implementation for iOS
Simple command-line tool that transforms RGB hex colors into vectors with normalized values that can easily be used in GLSL shaders
These are Shader(GLSL) Sketches.
Real-time rendering in OpenGL in GLSL shader language.