Code for the final thesis paper I wrote for my Swiss matura, a GLSL-powered Mandelbrot viewer
Visualize suicide stats in Japan.
GLSL practice
A basic rendering engine written in C++ and GLSL using OpenGL. It was originally created for my last high school project (Gymnasiearbete). Active from...
WebGL Demo Gallery.
mesh line animation
A static photo filter website based on React.
3D Editor/Render Engine.
Minimal working implementation of React Three Fiber using glslify with glsl-grid and webpack
Animation to demonstrate quadrilateral interpolation of colors
Collection of my GLSL demos from glslsandbox.com
Canvas animations
OpenGL (C/C++ API) Learning
Basic implementation of cel shading
OpenGL 3.3 Project - Warbird Simulator
Kuranes
Some shaders intended for webgl2 (pbr and skybox)
A modern version of Pong with some new game mechanics
Repository of "Computer Animation Festival 2019" contribution during module "EinfĂĽhrung in die Computergrafik" at University of Bonn
Foundations of Computer Graphics final project.
Victorio Renderer for Minecraft 1.14 with Vulkano and Rust...
Creating a place to store experiments + explorations with the MarchingJS platform
Developing sidescroller game
An experimental game engine written in C++11.
Some spiral shaders.
opengl based rendering software
A super simple fragment shader playground.
The beginnings of an Android live wallpaper.
Experiments with raymarching and KodeLife
Simple tool for generating samples on sphere surface
Lightweight Lua interpreter and Shader previewer in Solar system
Experimental 3D rendering with Rust and GFX.
A repository with all my work while in College!
Combine GLSL shaders for use with Elm WebGL
Python program that calculates fractals on the GPU using OpenGL and GLSL
Play with C++ OpenGL
Code for Things I Have Made on ShaderToy https://www.shadertoy.com/user/Zi7ar21
Android-OpenGL ES2.0
GLSL Parser in Java (WIP)
A react component that renders a fractal. Some fractals can be rendered to an offscreen canvas using the GPU for improved performance.
Cellular Automata on the GPU
A simple repository aiming to illustrate how to use glDrawArrays and glDrawElements
Model importer & exporter
Warp Scene Replacement mod for No Man's Sky.
Terrain Simulation for cs5610 Interactive Computer Graphics
Example demos for https://github.com/jshrake/grimoire