Graphics samples for john-chapman.github.io
Tutorials for geodesign with Blender
Creates high-resolution renderings of the Earth and the major celestial bodies in our solar system for astrodynamics applications.
L²CU: LDraw Linux Command line Utility
📃 A JavaScript library for converting between HTML and JSON, with binding, templating, attributes, and CSS support.
A 3d rendering engine built with native Java.
A renderer that takes a triangle mesh, a camera pose and produce a SVG image or visible part of the mesh.
An interactive, GPU based path tracing renderer.
☁️ Poking around with volumetric rendering in Unity.
Various Static/Realtime Cubemap Rendering Implementations in Unity.
Heavily redesigned ImGui renderer with a lot of new features.
Smash Ultimate material and rendering information
3D Mesh Representation for ESP32 and similar microcontrollers
Educational 3D Gaussian Splatting renderer in pure Python/PyTorch. Deliberately slow and explicit for learning. Official repo for Medium blog series.
Source code and resources related to multifragment rendering
A low-level ES6 WebGL rendering framework
Slightly better document.createElement
Curl-Noise Particle Flow using OpenCL
Personal OpenGL C++ Game Engine Project
Implementation of Nalbach et al. 2017 paper.
Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-focus highlights...
Height fog implementation for Unity
Fog shader for Houdini Mantra
Experimental cross-platform real-time rasterization renderer
Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produce realtime l...
Easy and sophisticated gradients in Processing
A Windows only OpenGL 4.6 renderer for testing different rendering techniques & solutions.
C++20 Modern OpenGL Wrapper
Experimental rendering library geared towards hybrid SSR+SPA apps. Focus on radical simplicity and performance. Tiny and dependency-free.
Collection of OSL shaders for the 3Delight renderer.
This repository contains the source code of the paper Primary-Space Adaptive Control Variates using Piecewise-Polynomial Approximations by Miguel Cres...
一个面向展示与轻编辑的浏览器端 3DGS 工作台,支持查看、清理、运镜与导出。(A browser-based 3DGS studio for viewing, cleanup editing, shot planning, and...
A lightweight pure Java 3D game engine
Blender Files Cloud Rendering by using Google Colab GPUs
HTML/CSS render engine in Rust.
A multipurpose matlab-based MEG/EEG overlay & network plotter
Partially open source: real-time scene rendering using XUSG based on DirectX 12. 纯粹秀秀demo……ただ、デモを見せるため……
:ringed_planet: Asteroids sample demonstrating multi-threaded rendering of large number random-generated asteroids with Methane Kit framework using Di...
Pytorch implementation of the paper 'E-3DGS: Gaussian Splatting with Exposure and Motion Events'
High-Performance Real-Time Forest Rendering Engine developed using Vulkan
Win32 software rendering using only Odin's core libraries
Vello Sparse Strips .NET Bindings
Multiplayer FPS OpenGL Rendering/Game Engine written in C++
A package implementing Graphics primitives for gscene package
LearnOpenGL案例,有滤镜、特效展示。支持添加自己的案例。
"Ambient mode" for games/content that don't support your display aspect ratio
A modern rendering engine, made in C++20 and on top of the Vulkan and Metal APIs.
An awesome ray traced 3D renderer build in C# from scratch!
A delayed list rendering React component
🧰 A Language-Agnostic Engine for Generating Any Code or File with JSX and TypeScript