Most popular rendering repositories and open source projects

Fall2021

Base repository for Dartmouth's CS87/287 (Fall 2021).

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FrameGraph-Example

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Soul-Engine

Physically based renderer and simulation engine for real-time applicat...

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miratope-rs

A tool for building and visualizing polytopes.

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unity-clip-shader

Unity shader and scripts for rendering solid clipped geometry

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Neural-Scene-Representation-and-Rendering

Generative Query Network for rendering 3D scenes from 2D images

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asura-SDK

Project Asura Software Development Toolkit

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reactif

Fast 5kB reactive & elegant functional library for rapidly building mo...

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FrameGraph

Renderer agnostic frame graph library

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html-text

Multi-Style Text Rendering Plugin for PixiJS

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DeepShadowMap

Real-Time Deep Shadow Maps for Unity3D

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WinFontRender

Small single-header C++ library that renders Windows fonts in graphics...

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ph-pdf-layout

Java library for creating fluid page layouts with Apache PDFBox. Suppo...

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fidget

blazing fast implicit surface evaluation

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mgfx

MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.

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amanithvg-sdk

AmanithVG SDK

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gz-rendering

C++ library designed to provide an abstraction for different rendering...

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CLUSEK-RT

Vulkan based C++ ray-tracing game engine.

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bigwheels

BigWheels is a cross-platform, API agnostic framework to build graphic...

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javascript-charts-performance-comparison

Public comparison of JavaScript chart libraries performance in visuali...

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volppm

Volumetric progressive photon mapping written in C++.

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CompenNet

[CVPR'19] End-to-end Projector Photometric Compensation

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Eidolon

Biomedical Visualization and Analysis Framework

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pmj-cpp

"Progressive Multi-Jittered Sample Sequences" in C++

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Baked-Global-Illumination

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RadeonProRenderMayaPlugin

This hardware-agnostic rendering plug-in for Maya uses accurate ray-tr...

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Ceegyresaurus

CG resource

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sr

3D Software Rendering library in C

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glisph

Glyph rendering engine using OpenGL shading language for Common Lisp.

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stencil-quill

Native web components for the Quill Rich Text Editor built with stenci...

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Monte-Carlo-Path-Tracing

A simple Monte Carlo path tracer based on assignment 7 of GAMES101 ori...

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ForgedThoughts

A 3D modeling and rendering programming language utilizing SDFs.

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electron-shadermonki

a reserch desktop app based on electron

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NatRender

High performance native graphics utilities for Unity Engine.

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THREE.Highres

High resolution and depth rendering to PNG for Three.js

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rustracer

A toy raytracer written in Rust based on PBRT

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export_multi

Use the multi-exporter for Blender and check in (and tweak) various sc...

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aisa

AISA - TypeScript based Software Rendering

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GraphicsConfigurator

API for managing URP asset parameters, including hacking of parameters...

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LineDrawer

A simple tool for drawing anti-aliased lines in Unity, similar to Hand...

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SHSoftwareRasterizer

软光栅器的简单实现

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cadise

A developing physically-based offline renderer written in C++.

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QuadraticApproximation

Implementation of my HPG2020 paper: Quadratic Approximation of Cubic C...

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single-file-vulkan-pathtracing

Minimal pathtracer using Vulkan RayTracing

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stalker-cordisproject

Custom engine based on OpenXRay engine. Global mod for S.T.A.L.K.E.R....

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FortGL

Software renderer in pure Fortran

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CPU-Rasterizer

A tile based cpu rasterizer

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symplate

Symplate, a simple and fast Python template language (NOTE: no longer...

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pose_estimation

Code for our work on pose-estimation using template 3D models.

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mcrt

Monte Carlo Raytracer from Scratch in C++11/14

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