Draw new worlds
Unity package that includes a simple outline render feature. Requires Unity 6000.3.0 or higher.
Just the partials helper in a gem. That is all.
One stop for all Math formula and Chemical equation rendering in Android
A highly modular and flexible game engine built from scratch, designed to support a wide range of projects and applications.
Quasi-Monte Carlo sampling library for rendering and graphics applications.
Synthetic Blender Dataset Production
A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.
A powerful resolution-handler and rendering library for LÖVE 📐
Unreal Engine Material DSL. Use Dream Shader Lang Write Unreal Material. Simple · Fast · Full syntax · HLSL GLSL Lang Support
A Javascript 3D game engine.
C++ Software Renderer/Rasterizer
A program that takes photographs of a virtual world.
Vulkan path tracing with Rust
Java library for creating fluid page layouts with Apache PDFBox. Supporting multi-page tables, different page layouts etc.
A fast, versatile, easy-to-use and cross-platform Media Encoder based on FFmpeg
Unreal Engine 1 RTX Remix Render Device
Yet another C++ cross platform graphical/game engine
Pure Go FFI for WebGPU - CGO-free GPU access via wgpu-native bindings
Experimental DirectX 12 Rendering Engine
A simple Monte Carlo path tracer based on assignment 7 of GAMES101 originally, accelerated by C++ multithreading or CUDA.
LTC approximation of the Anisotropic GGX for real-time area light shading with anisotropic reflection.
Multi-Arch Docker - Mesa 3D OpenGL Software Rendering (Gallium) - LLVMpipe, and OpenSWR Drivers
Vulkan-lite GPU API
Repackaging of Bypass with additional features
"It's like SwiftUI but for Metal"
Code for SIGGRAPH 2024 (ToG) paper "Specular Polynomials"
A 3D Software renderer in 100% pure PHP.
Highly efficient realtime fulldome toolkit for Unity. Supports a novel single-view Dome Warp approach and traditional cubemap rendering. Supports NDI...
AI Upscaler for Blender using Real-ESRGAN
A Modern OpenGL Font Rendering Library for OpenTK
GLSL implementation of the Percentage-Closer Soft Shadows technique
Learning Vulkan from code samples - Tutorial series
Interior Mapping shader for the Godot Game Engine 3.x that works with both GLES3 and GLES2.
Converting vertex meshes to voxel data and visualizing using VCT
Py-SPHViewer is a framework for rendering cosmological simulations in Python using the Smoothed Particle Hydrodynamics scheme.
Unity plugin to easily manage the application frame rate and rendering interval. Reducing battery power consumption and device heat, especially on mob...
Interactive light field renderer using dynamically reparameterized light fields.
Differentiable Rasteriser implemented in JAX. Reference: https://github.com/erwincoumans/tinyrenderer, https://github.com/ssloy/tinyrenderer/wiki; PR:...
Makma is a deferred Vulkan renderer written in C++.
[cvpr19] Code to generate images from the ObMan dataset, synthetic renderings of hands holding objects (or hands in isolation)
A lightweight 2D vector graphics engine focused on GPU rendering
Basic assets for working with NSprites package
Nabla's Tests and Examples source code
A feature packed raytracer built with C++
Rastering algorithm to approximate the rendering of a 3D model silhouette in a fully differentiable way.
Unity URP Shaders & Graphics Programming - Free Technical Art Resources Library
A high-performance SwiftUI component and a pure Swift implementation of parser that parses and renders unified diff format. It provides a familiar, Gi...
A 3D-graphic and game engine for Delphi and Windows.
C++ library designed to provide an abstraction for different rendering engines. It offers unified APIs for creating 3D graphics applications.