off road motorcycle render style and routing for OsmAnd Android
GPU- and CPU-accelerated physically-based spectral path tracer for Julia, built on KernelAbstractions.jl. Used as the ray tracing backend for Makie.jl...
My adventures into improving Box Projected Specular Reflections!
A game engine being developed from scratch for learning and practicing essential game development skills. Each and every single feature is written fro...
A tiny macOS app showing how to use Satin, Forge, Youi and SwiftUI to visualize super shapes in 3D.
Qt3D based graphics library
constixel is a single header minimalistic constexpr C++20 2D graphics rendering library
Complementary site for learning and integrating MaterialX
Bare-bones software renderer written in Rust
A Processing library providing physically based rendering and materials
An online test suite for rendering research, based on Disney Research's interactive viewer
Declarative 3D graphics for Kotlin Multiplatform. Build WebGPU/Vulkan scenes using Compose-style syntax with the Materia engine.
A hybrid Vulkan renderer with a Render Graph, capable of real-time global illumination and ray-traced reflections.
UITextField with underline and left image
A Vulkan library built for general purpose graphics programming.
Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves
Standalone Lightweight, Light Detection System for Unreal Engine 5
A simple editor script that emulates specular highlighting for every light in the scene on reflection probes when baking them.
Python script that renders .obj files using OpenGL
Unity XScaling - a runtime framework for GPU-based textures and screen upscaling (super-resolution). Supports every platform.
A simple implementation of volumetric atmospheric scattering using babylonjs.
Well-featured retro-themed 3D software renderer for <canvas>.
3D model exchange format with physical material properties for virtual development, test and validation of automated driving.
Slice: 4D Shooter - the first multiplayer action shooter set in four-dimensional space
Base repository for Dartmouth's CS87/287 (Fall 2021).
đź” cross platform general purpose GPU library - optimized for rendering
Project Asura Software Development Toolkit
Biomedical Visualization and Analysis Framework
Publication-ready visualization of 3D objects and point clouds in seconds.
Native web components for the Quill Rich Text Editor built with stencil
Collection of links to great software development resources!
a point cloud renderer based on mitsuba3
Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"
Yet another approach to developing a personal 3D graphics engine. Windows + Direct3D 12.
Visibility Determination Library: hierarchical frustum and occlusion culling algorithms
[CVPR'19] End-to-end Projector Photometric Compensation
CG resource
Multi-Style Text Rendering Plugin for PixiJS
Interactive Ray Traced 3D Renderer
MIT 20.S947 course on 3D scientific rendering
MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.
Fast 5kB reactive & elegant functional library for rapidly building modern UIs on the web
High resolution and depth rendering to PNG for Three.js
A lightweight, modern Render Hardware Interface (RHI) abstraction layer for C++ SnapRHI provides a clean, unified API that abstracts away the complexi...
2D GPU renderer library using SDFs for UI elements with fast shadows and text support!
A tile based cpu rasterizer
OpenSource game engine for Kotlin
pixel-precise render border
fast voronoi