Topic

rendering

Repositories (1612)

Rust101
Rust101 Soulghost Rust

This is my Rust playground, where I will be rewriting many interesting projects in Rust.

38
export_multi
export_multi wahn Makefile

Use the multi-exporter for Blender and check in (and tweak) various scenes step by step.

37
CLUSEK-RT
CLUSEK-RT bilek993 C++

Vulkan based C++ ray-tracing game engine.

37
UNanite
UNanite treviasxk C#

UNanite is an automatic LOD system intelligence for Unity.

37
Unity-Specular-Probes
Unity-Specular-Probes frostbone25 C#

A simple editor script that emulates specular highlighting for every light in the scene on reflection probes when baking them.

37
UnityXScaling
UnityXScaling DevsDaddy HLSL

Unity XScaling - a runtime framework for GPU-based textures and screen upscaling (super-resolution). Supports every platform.

37
software-development-resources
software-development-resources AlexSabourinDev

Collection of links to great software development resources!

37
miniRT
miniRT h-sarhan C

Interactive Ray Traced 3D Renderer

37
Panko-Renderer
Panko-Renderer berksaribas C++

A hybrid Vulkan renderer with a Render Graph, capable of real-time global illumination and ray-traced reflections.

37
volumetric-atmospheric-scattering
volumetric-atmospheric-scattering BarthPaleologue TypeScript

A simple implementation of volumetric atmospheric scattering using babylonjs.

37
THREE.Highres
THREE.Highres taseenb JavaScript

High resolution and depth rendering to PNG for Three.js

36
unity-custom-shadow-experiments
unity-custom-shadow-experiments gkjohnson GLSL

A few custom shadow implementation experiments within Unity

36
mcrt
mcrt CaffeineViking C++

Monte Carlo Raytracer from Scratch in C++11/14

36
CPU-Rasterizer
CPU-Rasterizer Guarneri1743 C++

A tile based cpu rasterizer

36
42-fractol
42-fractol pbondoer C

Fract'ol @ 42 - multi-threaded fractal renderer

36
gpu
gpu recp C

🔭 cross platform general purpose GPU library - optimized for rendering

36
RegEngine
RegEngine sawickiap C++

Yet another approach to developing a personal 3D graphics engine. Windows + Direct3D 12.

36
nub
nub VisualComputing Java

A rendering and interaction Processing library

35
structuresmith
structuresmith cbrgm Go

Validate, Diff, Render - A powerful tool designed to automate the generation of project files using customizable templates.

35
voroce
voroce shinjiogaki C++

fast voronoi

35
cadise
cadise xh5a5n6k6 C++

A developing physically-based offline renderer written in C++.

34
Unity-Improved-Box-Projected-Reflections
Unity-Improved-Box-Projected-Reflections frostbone25 ShaderLab

My adventures into improving Box Projected Specular Reflections!

34
aisa
aisa jdiemke JavaScript

AISA - TypeScript based Software Rendering

34
3DScience
3DScience davidkastner

MIT 20.S947 course on 3D scientific rendering

34
electron-shadermonki
electron-shadermonki gameknife JavaScript

a reserch desktop app based on electron

33
pose_estimation
pose_estimation val-iisc Jupyter Notebook

Code for our work on pose-estimation using template 3D models.

33
bisml
bisml ethanleau C++

Implementation of the paper: Adaptive BRDF-Oriented Multiple Importance Sampling of Many Lights

33
unity-wireframe-shader
unity-wireframe-shader gkjohnson HLSL

Unity wireframe material using Geometry Shaders

33
PKRenderer
PKRenderer konstatoivanen C++

A Physically Based Vulkan Renderer.

33
Rasterizer
Rasterizer Nickelium C++

Realtime Software Rasterizer

33
Unity-Cubemap-Fog
Unity-Cubemap-Fog frostbone25 C#

A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based fog as well.

33
lba-engine-architecture
lba-engine-architecture LBALab Ruby

Little Big Adventure series Engine Architecture documetation

33
webgpu.rocks
webgpu.rocks framefactory TypeScript

WebGPU quick reference and documentation

33
symplate
symplate benhoyt Python

Symplate, a simple and fast Python template language (NOTE: no longer maintained; use Jinja2 or Mako instead)

32
glisph
glisph tamamu Common Lisp

Glyph rendering engine using OpenGL shading language for Common Lisp.

32
ConsoleRenderer
ConsoleRenderer NinovanderMark C#

Library to render to the terminal using C# and .NET

32
Iyan3d
Iyan3d codetiger C++

Iyan 3D Professional Edition - 3D animation app for iOS

32
vpt
vpt terier JavaScript

VPT: The Volumetric Path Tracing Framework

32
FortGL
FortGL lewisfish Fortran

Software renderer in pure Fortran

32
Rtrc
Rtrc AirGuanZ C++

Graphics toolkits

32
BezierLightLTC
BezierLightLTC Paul180297 C++

An official implementation of the paper "Real-Time Shading of Free-Form Area Lights using Linearly Transformed Cosines". Please refer to README for th...

32
atta
atta brenocq C++

Robotics simulator for multi-robot systems

32
Unity-Voxel-Tracer
Unity-Voxel-Tracer frostbone25 C#

Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.

32
SHSoftwareRasterizer
SHSoftwareRasterizer 7heaven C++

软光栅器的简单实现

31
NatRender
NatRender natmlx C#

High performance native graphics utilities for Unity Engine.

31
glviz
glviz sebastianlipponer C++

GLviz is a small collection of C++ classes and GLSL shaders to facilitate the development of OpenGL demos.

31
Fable.jl
Fable.jl leios Julia

General purpose animations via iterated function systems

31
ingame_overlay
ingame_overlay Nemirtingas C++
31
ComputerGraphicsKnowledge
ComputerGraphicsKnowledge jseling

Computer Graphics and Game Development Knowledge

31
stalker-cordisproject
stalker-cordisproject wh1t3lord C++

Custom engine based on OpenXRay engine. Global mod for S.T.A.L.K.E.R. - Call of Pripyat.

30