Topic

rendering

Repositories (1699)

Motorcycle
Motorcycle OsmAnd-Rendering

off road motorcycle render style and routing for OsmAnd Android

46
Hikari.jl
Hikari.jl JuliaGraphics Julia

GPU- and CPU-accelerated physically-based spectral path tracer for Julia, built on KernelAbstractions.jl. Used as the ray tracing backend for Makie.jl...

46
Unity-Improved-Box-Projected-Reflections
Unity-Improved-Box-Projected-Reflections frostbone25 ShaderLab

My adventures into improving Box Projected Specular Reflections!

46
ldk
ldk marciovmf C++

A game engine being developed from scratch for learning and practicing essential game development skills. Each and every single feature is written fro...

45
SuperShapes
SuperShapes Hi-Rez Swift

A tiny macOS app showing how to use Satin, Forge, Youi and SwiftUI to visualize super shapes in 3D.

45
Klein
Klein unclejimbo C++

Qt3D based graphics library

45
constixel
constixel tinic C++

constixel is a single header minimalistic constexpr C++20 2D graphics rendering library

45
MaterialX_Learn
MaterialX_Learn kwokcb HTML

Complementary site for learning and integrating MaterialX

45
rusterizer
rusterizer jqrv1s Rust

Bare-bones software renderer written in Rust

45
SimplePBR
SimplePBR kosowski Java

A Processing library providing physically based rendering and materials

44
interactive-viewer
interactive-viewer joeylitalien JavaScript

An online test suite for rendering research, based on Disney Research's interactive viewer

44
sigil
sigil codeyousef Kotlin

Declarative 3D graphics for Kotlin Multiplatform. Build WebGPU/Vulkan scenes using Compose-style syntax with the Materia engine.

44
Panko-Renderer
Panko-Renderer berksaribas C++

A hybrid Vulkan renderer with a Render Graph, capable of real-time global illumination and ray-traced reflections.

44
TJTextField
TJTextField tejas-ardeshna Swift

UITextField with underline and left image

43
LLGDK
LLGDK johnpayne-dev C

A Vulkan library built for general purpose graphics programming.

43
QuadraticApproximation
QuadraticApproximation ttnghia C++

Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves

43
LightAwareness
LightAwareness cem-akkaya C++

Standalone Lightweight, Light Detection System for Unreal Engine 5

43
Unity-Specular-Probes
Unity-Specular-Probes frostbone25 C#

A simple editor script that emulates specular highlighting for every light in the scene on reflection probes when baking them.

43
Baked-Global-Illumination
Baked-Global-Illumination tblut C++
43
3D-.obj-File-Viewer
3D-.obj-File-Viewer Zehina Python

Python script that renders .obj files using OpenGL

43
UnityXScaling
UnityXScaling DevsDaddy HLSL

Unity XScaling - a runtime framework for GPU-based textures and screen upscaling (super-resolution). Supports every platform.

43
volumetric-atmospheric-scattering
volumetric-atmospheric-scattering BarthPaleologue TypeScript

A simple implementation of volumetric atmospheric scattering using babylonjs.

42
retro-ngon
retro-ngon leikareipa JavaScript

Well-featured retro-themed 3D software renderer for <canvas>.

42
OpenMATERIAL
OpenMATERIAL LudwigFriedmann

3D model exchange format with physical material properties for virtual development, test and validation of automated driving.

42
slice-4d-shooter
slice-4d-shooter maffi44 Rust

Slice: 4D Shooter - the first multiplayer action shooter set in four-dimensional space

42
Fall2021
Fall2021 cs87-dartmouth C++

Base repository for Dartmouth's CS87/287 (Fall 2021).

42
gpu
gpu recp C

đź”­ cross platform general purpose GPU library - optimized for rendering

42
asura-SDK
asura-SDK ProjectAsura C++

Project Asura Software Development Toolkit

41
Eidolon
Eidolon ericspod Python

Biomedical Visualization and Analysis Framework

41
bproc-pubvis
bproc-pubvis hummat Python

Publication-ready visualization of 3D objects and point clouds in seconds.

41
stencil-quill
stencil-quill KillerCodeMonkey TypeScript

Native web components for the Quill Rich Text Editor built with stencil

41
software-development-resources
software-development-resources AlexSabourinDev

Collection of links to great software development resources!

41
PointCloudRenderer
PointCloudRenderer OuyangJunyuan Python

a point cloud renderer based on mitsuba3

41
manifold-path-guiding
manifold-path-guiding mollnn C++

Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"

41
RegEngine
RegEngine sawickiap C++

Yet another approach to developing a personal 3D graphics engine. Windows + Direct3D 12.

41
vdlib
vdlib potato3d C

Visibility Determination Library: hierarchical frustum and occlusion culling algorithms

41
CompenNet
CompenNet BingyaoHuang Python

[CVPR'19] End-to-end Projector Photometric Compensation

40
Ceegyresaurus
Ceegyresaurus ACskyline

CG resource

40
html-text
html-text pixijs-userland TypeScript

Multi-Style Text Rendering Plugin for PixiJS

40
miniRT
miniRT h-sarhan C

Interactive Ray Traced 3D Renderer

40
3DScience
3DScience davidkastner

MIT 20.S947 course on 3D scientific rendering

40
mgfx
mgfx cmaughan C++

MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.

39
reactif
reactif keva-dev TypeScript

Fast 5kB reactive & elegant functional library for rapidly building modern UIs on the web

39
THREE.Highres
THREE.Highres taseenb JavaScript

High resolution and depth rendering to PNG for Three.js

39
SnapRHI
SnapRHI Snapchat C++

A lightweight, modern Render Hardware Interface (RHI) abstraction layer for C++ SnapRHI provides a clean, unified API that abstracts away the complexi...

39
figdraw
figdraw elcritch Nim

2D GPU renderer library using SDFs for UI elements with fast shadows and text support!

39
CPU-Rasterizer
CPU-Rasterizer Guarneri1743 C++

A tile based cpu rasterizer

39
RemsEngine
RemsEngine AntonioNoack Kotlin

OpenSource game engine for Kotlin

39
blender-renderborder
blender-renderborder p2or Python

pixel-precise render border

38
voroce
voroce shinjiogaki C++

fast voronoi

38