Topic

rendering

Repositories (1699)

Hikari.jl
Hikari.jl JuliaGraphics Julia

GPU- and CPU-accelerated physically-based spectral path tracer for Julia, built on KernelAbstractions.jl. Used as the ray tracing backend for Makie.jl...

46
Motorcycle
Motorcycle OsmAnd-Rendering

off road motorcycle render style and routing for OsmAnd Android

46
Unity-Improved-Box-Projected-Reflections
Unity-Improved-Box-Projected-Reflections frostbone25 ShaderLab

My adventures into improving Box Projected Specular Reflections!

46
ldk
ldk marciovmf C++

A game engine being developed from scratch for learning and practicing essential game development skills. Each and every single feature is written fro...

45
SuperShapes
SuperShapes Hi-Rez Swift

A tiny macOS app showing how to use Satin, Forge, Youi and SwiftUI to visualize super shapes in 3D.

45
Klein
Klein unclejimbo C++

Qt3D based graphics library

45
MaterialX_Learn
MaterialX_Learn kwokcb HTML

Complementary site for learning and integrating MaterialX

45
rusterizer
rusterizer jqrv1s Rust

Bare-bones software renderer written in Rust

45
constixel
constixel tinic C++

constixel is a single header minimalistic constexpr C++20 2D graphics rendering library

45
SimplePBR
SimplePBR kosowski Java

A Processing library providing physically based rendering and materials

44
sigil
sigil codeyousef Kotlin

Declarative 3D graphics for Kotlin Multiplatform. Build WebGPU/Vulkan scenes using Compose-style syntax with the Materia engine.

44
volumetric-atmospheric-scattering
volumetric-atmospheric-scattering BarthPaleologue TypeScript

A simple implementation of volumetric atmospheric scattering using babylonjs.

44
interactive-viewer
interactive-viewer joeylitalien JavaScript

An online test suite for rendering research, based on Disney Research's interactive viewer

44
Panko-Renderer
Panko-Renderer berksaribas C++

A hybrid Vulkan renderer with a Render Graph, capable of real-time global illumination and ray-traced reflections.

44
TJTextField
TJTextField tejas-ardeshna Swift

UITextField with underline and left image

43
LLGDK
LLGDK johnpayne-dev C

A Vulkan library built for general purpose graphics programming.

43
QuadraticApproximation
QuadraticApproximation ttnghia C++

Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves

43
UnityXScaling
UnityXScaling DevsDaddy HLSL

Unity XScaling - a runtime framework for GPU-based textures and screen upscaling (super-resolution). Supports every platform.

43
LightAwareness
LightAwareness cem-akkaya C++

Standalone Lightweight, Light Detection System for Unreal Engine 5

43
Unity-Specular-Probes
Unity-Specular-Probes frostbone25 C#

A simple editor script that emulates specular highlighting for every light in the scene on reflection probes when baking them.

43
Baked-Global-Illumination
Baked-Global-Illumination tblut C++
43
3D-.obj-File-Viewer
3D-.obj-File-Viewer Zehina Python

Python script that renders .obj files using OpenGL

43
retro-ngon
retro-ngon leikareipa JavaScript

Well-featured retro-themed 3D software renderer for <canvas>.

42
OpenMATERIAL
OpenMATERIAL LudwigFriedmann

3D model exchange format with physical material properties for virtual development, test and validation of automated driving.

42
3DScience
3DScience davidkastner

MIT 20.S947 course on 3D scientific rendering

42
Fall2021
Fall2021 cs87-dartmouth C++

Base repository for Dartmouth's CS87/287 (Fall 2021).

42
gpu
gpu recp C

đź”­ cross platform general purpose GPU library - optimized for rendering

42
slice-4d-shooter
slice-4d-shooter maffi44 Rust

Slice: 4D Shooter - the first multiplayer action shooter set in four-dimensional space

42
asura-SDK
asura-SDK ProjectAsura C++

Project Asura Software Development Toolkit

41
manifold-path-guiding
manifold-path-guiding mollnn C++

Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"

41
Eidolon
Eidolon ericspod Python

Biomedical Visualization and Analysis Framework

41
stencil-quill
stencil-quill KillerCodeMonkey TypeScript

Native web components for the Quill Rich Text Editor built with stencil

41
bproc-pubvis
bproc-pubvis hummat Python

Publication-ready visualization of 3D objects and point clouds in seconds.

41
software-development-resources
software-development-resources AlexSabourinDev

Collection of links to great software development resources!

41
RegEngine
RegEngine sawickiap C++

Yet another approach to developing a personal 3D graphics engine. Windows + Direct3D 12.

41
PointCloudRenderer
PointCloudRenderer OuyangJunyuan Python

a point cloud renderer based on mitsuba3

41
vdlib
vdlib potato3d C

Visibility Determination Library: hierarchical frustum and occlusion culling algorithms

41
CompenNet
CompenNet BingyaoHuang Python

[CVPR'19] End-to-end Projector Photometric Compensation

40
Ceegyresaurus
Ceegyresaurus ACskyline

CG resource

40
Vulkan-Engine
Vulkan-Engine AEspinosaDev C++

C++ Vulkan based easy to use 3D Library

40
miniRT
miniRT h-sarhan C

Interactive Ray Traced 3D Renderer

40
html-text
html-text pixijs-userland TypeScript

Multi-Style Text Rendering Plugin for PixiJS

40
mgfx
mgfx cmaughan C++

MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.

39
reactif
reactif keva-dev TypeScript

Fast 5kB reactive & elegant functional library for rapidly building modern UIs on the web

39
THREE.Highres
THREE.Highres taseenb JavaScript

High resolution and depth rendering to PNG for Three.js

39
RemsEngine
RemsEngine AntonioNoack Kotlin

OpenSource game engine for Kotlin

39
SnapRHI
SnapRHI Snapchat C++

A lightweight, modern Render Hardware Interface (RHI) abstraction layer for C++ SnapRHI provides a clean, unified API that abstracts away the complexi...

39
CPU-Rasterizer
CPU-Rasterizer Guarneri1743 C++

A tile based cpu rasterizer

39
figdraw
figdraw elcritch Nim

2D GPU renderer library using SDFs for UI elements with fast shadows and text support!

39
pmj-cpp
pmj-cpp Andrew-Helmer Jupyter Notebook

"Progressive Multi-Jittered Sample Sequences" in C++

38