Simple ASCII renderer, because it's fun
A 2kb webgl 2d sprite renderer, designed for Js13kGames
Blender Addon to render light fields with depth and disparity maps
3D human face estimation and rendering from a single image
3d rendering framework for browsers, supports both WebGL and WebGPU
Rust Game engine integrated in Blender [WebGPU ready]
A subatomic OpenGL graphics library.
Biomolecular Illustration Tool
Shader of PBR for Unity
GrabDoc is a trim baker for Blender 4.2-5.0+
Bitcoin-fueled Peer-to-Peer Blender Rendering (and more)
An application to showcase OSPRay's rendering capabilities
minimal but extensible header only implementation of photon mapping in C++
ExpressJs middleware for rendering PWA to bots using Puppeteer.
In-browser casual 3D texture painting
OpenGL Renderer w/ FrameGraph
Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.
Portable 3D Real-Time Rendering Engine in C++
A declarative inline TUI rendering library for Rust, built on Ratatui
Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.
🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)
Multithreaded C/C++ Game Engine
Make 3D games in GameMaker!
Modular Discord bot with fun features including twitch commands and advanced osu! commands. 🌷
A drop-in UIGraphicsRenderer port -- CrossPlatform, Swift 4, Image & PDF
A desktop OpenGL implementation
3D game engine with custom CPU rendering
Fast Vulkan 3D Renderer Integrated with the Bevy Game Engine
Real-time 3D viewer for displaying LDraw models
Functional HTML5 and XML library for the Scala platform
Sample project for NSprites package
A simple portal system for viewport-based portals in Godot 4.
Nerf and extensions in all
OptiX 9 Lightweight Wrapper Library
A toy 3D game engine using DirectX 12.
An educational raytracer
☀️ The Rosetta smallpt (small path tracing) project
Just the partials helper in a gem. That is all.
The Unity BRG Container
BigWheels is a cross-platform, API agnostic framework to build graphics applications.
Draw new worlds
shaders tutorial for Minecraft, including Volume Cloud, Screen Space Reflection, Bloom
A fast and cross-platform Signed Distance Function (SDF) viewer, easily integrated with your SDF library.
One stop for all Math formula and Chemical equation rendering in Android
A Godot 4 addon to randomly distribute meshes and decals in a scene in realtime.
AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU
A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.
A Javascript 3D game engine.
C++ Software Renderer/Rasterizer
Enterprise-grade 2D graphics library for Go. Pure Go, zero CGO. Part of GoGPU ecosystem.