A 3D physics engine
Unity material and shader for applying clipped, dithered transparency
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
Real-time indirect diffuse illuminaton using screen-space information for Unity.
High performance 3D Gaussian Splatting (3DGS) renderer for Three.js. WebGPU and WebGL2. Supports PLY, SPZ, Streaming LOD including SOG, RAD and LCC2.
DIRT: a fast differentiable renderer for TensorFlow
C++ 2D/3D graphics engine and scene editor for Vulkan 1.4, OpenGL and DirectX 11, on Windows and Linux. Physically based rendering, global illuminatio...
OpenXRLab Synthetic Data Rendering Toolbox
Plugin pack for making 2D games with Bevy
Layout support for ejs in express.
Drawing graphics efficiently on Apple Vision using the Metal rendering API
Blackbird Hydra Delegate
CGRU - AFANASY
Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL
GPU font rendering from vector outlines demonstration
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
canvas2video is a backend solution for creating and rendering dynamic videos.
High-performance terminal UI kernel in Rust across 20 crates: diff-based rendering, inline mode, RAII cleanup, 70+ widgets, resizable pane workspaces,...
Simple yet powerful CAD (Computer Aided Design) library, written with Python.
A roguelike platformer with destructible environments in 13KB of JavaScript
An open-source client performance mod for Minecraft (based on Sodium 0.5.8) prioritizing reliability & mod compatibility
Starter code samples for Direct3D11
Renderer agnostic frame graph library
React Server-Side Rendering Example
Multi-View Mesh Reconstruction with Neural Deferred Shading (CVPR 2022)
General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
2D Vector-Graphics library for drawing anti-aliased convex shapes, lines and texts.
A software 3D renderer written in Python. (Purely educational)
3D Engine Core
Custom renderer and physics engine written from scratch in C++/Direct3D 12.
We evaluate our method on different datasets (including ShapeNet, CUB-200-2011, and Pascal3D+) and achieve state-of-the-art results, outperforming all...
Free and Open Source render manager.
A versatile game engine designed for creating video games and real-time apps.
Client for the free and distributed render farm "SheepIt Render Farm"
A desktop OpenGL implementation on Mobile (or anything)
A flyweight in situ visualization and analysis runtime for multi-physics HPC simulations
A .NET library for hardware-accelerated, high performance, immediate mode rendering via Direct2D.
Virtual camera is created only using opencv and numpy. It simulates a camera where we can control all its parameters, intrinsic and extrinsic to get a...
Real-time physical light transport (PLT) framework
Code of "Practical Path Guiding for Efficient Light-Transport Simulation"
A web engine for pencil-style rendering of 3D scenes to SVG — exact silhouettes, hidden-line ghosting, hatching. Great for abstract and technical scen...
[UNMAINTAINED] A modern cross-platform 3D engine built with Vulkan, glTF 2.0 and modern C++14.
2D renderer written in C utilizing Vulkan
This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this...
OpenGL demo of a point rendering and texture filtering technique called Surface Splatting.
Three.js shape loaders for GeoJSON and WKT formats
[ICCV 2023] A curated list of resources on implicit neural representations in Medical Imaging
A better way to connect data with view rendering in Laravel
A 3d gaussian splatting renderer in C++ and OpenGL
Render Blender 5.x scenes with Google Colaboratory