OpenXRLab Synthetic Data Rendering Toolbox
A roguelike platformer with destructible environments in 13KB of JavaScript
Drawing graphics efficiently on Apple Vision using the Metal rendering API
General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
We evaluate our method on different datasets (including ShapeNet, CUB-200-2011, and Pascal3D+) and achieve state-of-the-art results, outperforming all...
A software 3D renderer written in Python. (Purely educational)
Multi-View Mesh Reconstruction with Neural Deferred Shading (CVPR 2022)
Client for the free and distributed render farm "SheepIt Render Farm"
3D Engine Core
Free and Open Source render manager.
A videogame overlay framework written in Rust, supporting DirectX and OpenGL
A .NET library for hardware-accelerated, high performance, immediate mode rendering via Direct2D.
Easy to use PDF library using Go and PDFium
Custom renderer and physics engine written from scratch in C++/Direct3D 12.
[UNMAINTAINED] A modern cross-platform 3D engine built with Vulkan, glTF 2.0 and modern C++14.
Virtual camera is created only using opencv and numpy. It simulates a camera where we can control all its parameters, intrinsic and extrinsic to get a...
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
Real-time physical light transport (PLT) framework
Code of "Practical Path Guiding for Efficient Light-Transport Simulation"
OpenGL demo of a point rendering and texture filtering technique called Surface Splatting.
2D Vector-Graphics library for drawing anti-aliased convex shapes, lines and texts.
A better way to connect data with view rendering in Laravel
An open-source client performance mod for Minecraft (based on Sodium 0.5.8) prioritizing reliability & mod compatibility
This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this...
Starter code samples for Direct3D11
Simple yet powerful CAD (Computer Aided Design) library, written with Python.
Bring Godot to React Native 🔮. Create immersive 3D experiences or interactive games directly within React Native.
A light weight 2D Vector Graphic renderer library writing in c++ for OpenGL3.3+ / OpenGLES3.0+ / Vulkan 1.1+/ WebGL2 with WASM
GLSL shaders tutorial
GPU/CPU-based iOS Watermark Library for Image and Video Overlay
Soft Renderer软渲染器:安卓工程师、iOS工程师、Unity工程师、Unreal工程师、Java工程师、C++工程师、C#工程师可以通过此来快速深刻理解渲染管线
2D renderer written in C utilizing Vulkan
This is the official implementation of Tensor4D: Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Rendering.
A flyweight in situ visualization and analysis runtime for multi-physics HPC simulations
A versatile game engine designed for creating video games and real-time apps.
Reference implementation for "Massively Parallel Rendering of Complex Closed-Form Implicit Surfaces" (SIGGRAPH 2020)
A high-level 3D rendering engine for Elm, with support for lighting, shadows, and realistic materials.
[ICCV 2023] A curated list of resources on implicit neural representations in Medical Imaging
GPU font rendering from vector outlines demonstration
Render Blender 4.x scenes with Google Colaboratory
image sequence rendering, encoding and playback
Renderer agnostic frame graph library
OpenGL Rendering Pipelines for Python
osgVerse, a complete 3d engine solution based on OpenSceneGraph.
Cross-platform modern game engine.
[ECCV 2022] R2L: Distilling Neural Radiance Field to Neural Light Field for Efficient Novel View Synthesis
Polyline Rendering for Bevy
Three.js shape loaders for GeoJSON and WKT formats
A real-time physically based rendering engine written in C++ and OpenGL
A tiny soft-renderer built from scratch using C++ 11