2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current pur...
Plugin pack for making 2D games with Bevy
Blackbird Hydra Delegate
Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL
Drawing graphics efficiently on Apple Vision using the Metal rendering API
CGRU - AFANASY
OpenXRLab Synthetic Data Rendering Toolbox
canvas2video is a backend solution for creating and rendering dynamic videos.
Simple yet powerful CAD (Computer Aided Design) library, written with Python.
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
GPU font rendering from vector outlines demonstration
A roguelike platformer with destructible environments in 13KB of JavaScript
React Server-Side Rendering Example
An open-source client performance mod for Minecraft (based on Sodium 0.5.8) prioritizing reliability & mod compatibility
Unity high-definition graphics plugin for Universal Render Pipelines.
General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
A software 3D renderer written in Python. (Purely educational)
3D Engine Core
We evaluate our method on different datasets (including ShapeNet, CUB-200-2011, and Pascal3D+) and achieve state-of-the-art results, outperforming all...
Multi-View Mesh Reconstruction with Neural Deferred Shading (CVPR 2022)
Free and Open Source render manager.
2D Vector-Graphics library for drawing anti-aliased convex shapes, lines and texts.
Client for the free and distributed render farm "SheepIt Render Farm"
Custom renderer and physics engine written from scratch in C++/Direct3D 12.
A .NET library for hardware-accelerated, high performance, immediate mode rendering via Direct2D.
Renderer agnostic frame graph library
Starter code samples for Direct3D11
Virtual camera is created only using opencv and numpy. It simulates a camera where we can control all its parameters, intrinsic and extrinsic to get a...
A versatile game engine designed for creating video games and real-time apps.
Real-time physical light transport (PLT) framework
Code of "Practical Path Guiding for Efficient Light-Transport Simulation"
[UNMAINTAINED] A modern cross-platform 3D engine built with Vulkan, glTF 2.0 and modern C++14.
osgVerse, a complete 3d engine solution based on OpenSceneGraph. It supports OpenGL/OpenGLES/Vulkan/DirectX/Metal backends, and also works on modern b...
This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this...
A flyweight in situ visualization and analysis runtime for multi-physics HPC simulations
OpenGL demo of a point rendering and texture filtering technique called Surface Splatting.
[ICCV 2023] A curated list of resources on implicit neural representations in Medical Imaging
A better way to connect data with view rendering in Laravel
Three.js shape loaders for GeoJSON and WKT formats
2D renderer written in C utilizing Vulkan
Minimal, high-performance terminal UI kernel with diff-based rendering, inline mode, and RAII terminal cleanup
GLSL shaders tutorial
This is the official implementation of Tensor4D: Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Rendering.
Soft Renderer软渲染器:安卓工程师、iOS工程师、Unity工程师、Unreal工程师、Java工程师、C++工程师、C#工程师可以通过此来快速深刻理解渲染管线
A 3d gaussian splatting renderer in C++ and OpenGL
ncurses 3d object viewer
GPU/CPU-based iOS Watermark Library for Image and Video Overlay
Render Blender 5.x scenes with Google Colaboratory
Reference implementation for "Massively Parallel Rendering of Complex Closed-Form Implicit Surfaces" (SIGGRAPH 2020)