Topic

rendering

Repositories (1748)

SoftRenderer
SoftRenderer wlxklyh C++

Soft Renderer软渲染器:安卓工程师、iOS工程师、Unity工程师、Unreal工程师、Java工程师、C++工程师、C#工程师可以通过此来快速深刻理解渲染管线

225
blender-loom
blender-loom p2or Python

image sequence rendering, encoding and playback

224
bevy_polyline
bevy_polyline fslabs Rust

Polyline Rendering for Bevy

223
bpy-renderer
bpy-renderer huanngzh Python

Python package for rendering 3D scenes and animations using blender.

222
media-watermark
media-watermark rubygarage Swift

GPU/CPU-based iOS Watermark Library for Image and Video Overlay

221
mpr
mpr mkeeter C++

Reference implementation for "Massively Parallel Rendering of Complex Closed-Form Implicit Surfaces" (SIGGRAPH 2020)

220
myth
myth panxinmiao Rust

A High-Performance Rendering Engine for Rust

213
elm-3d-scene
elm-3d-scene ianmackenzie Elm

A high-level 3D rendering engine for Elm, with support for lighting, shadows, and realistic materials.

210
Memola
Memola dscyrescotti Swift

An open-source note-taking application built with Metal for iOS and macOS.

208
encase
encase teoxoy Rust

Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules

207
zengl
zengl szabolcsdombi Python

OpenGL Rendering Pipelines for Python

205
glText
glText vallentin C

Cross-platform single header text rendering library for OpenGL

203
Sluggish
Sluggish mightycow C

Toy CPU and GPU implementations of the Slug rendering algorithm

200
radiantkit
radiantkit radiant-labs Rust

Cross-platform open-source framework to build graphics applications (like Figma, Canva, Miro, etc). Uses Rust, Wasm, wgpu and epaint.

199
Bamboo
Bamboo Code-Guy C++

A modern cross-platform game engine via vulkan and c++17.

198
beautiful-atoms
beautiful-atoms beautiful-atoms Python

Python module for drawing and rendering beautiful atoms and molecules using Blender.

198
lpub3d
lpub3d trevorsandy C++

An LDraw™ editor for LEGO® style digital building instructions.

197
gaussian-point-splatting
gaussian-point-splatting JorisAR C++

Official implementation of Gaussian point splatting (SIGGRAPH'26)

196
InnocenceEngine
InnocenceEngine zhangdoa C++

Cross-platform modern game engine.

195
Flux
Flux JulianThijssen C++

A real-time physically based rendering engine written in C++ and OpenGL

192
R2L
R2L snap-research Python

[ECCV 2022] R2L: Distilling Neural Radiance Field to Neural Light Field for Efficient Novel View Synthesis

189
MobileGL
MobileGL MobileGL-Dev C++

A desktop OpenGL implementation on Mobile (or anything)

187
bcd
bcd superboubek C++

Bayesian Collaborative Denoiser for Monte Carlo Rendering

185
LWRPAmbientOcclusion
LWRPAmbientOcclusion beinteractive C#

Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline

184
TinySoftRenderer
TinySoftRenderer ZeusYang C++

A tiny soft-renderer built from scratch using C++ 11

184
wave_tracer
wave_tracer ssteinberg C++

A wave-optical path tracer

182
skia-wasm-port
skia-wasm-port Zubnix C++

Port of the Skia drawing library to wasm, for use in javascript (node & browser)

179
wechart
wechart dntzhang JavaScript

Create all the [ch]arts by cax or three.js - Cax 和 three.js 创造一切图[表]

178
Doggie
Doggie SusanDoggie Swift

A Cross-platform Library for Swift

176
AvatarMe
AvatarMe lattas

Public repository for the CVPR 2020 paper AvatarMe and the TPAMI 2021 AvatarMe++

175
CP_SSSSS
CP_SSSSS CustomPhase C#

Naive screen-space subsurface scattering solution for Unity 5.

174
ProGPU
ProGPU wieslawsoltes C#

Cross-platform GPU rendering, composition, vector, text, compute, and DirectX/LibreWPF/WinUI/Avalonia interop on WebGPU and Silk.NET.

170
SharpBgfx
SharpBgfx MikePopoloski C#

C# bindings for the bgfx graphics library

168
Exhibit
Exhibit Nokse22 C

3D model viewer for the GNOME desktop powered by f3d

167
Oni
Oni AmelieHeinrich C++

Modern toy DirectX 12 renderer

165
Godot-God-Rays-Plugin
Godot-God-Rays-Plugin SIsilicon GDScript
163
gg
gg gogpu Go

Enterprise-grade 2D graphics library for Go. Pure Go, zero CGO. Part of GoGPU ecosystem.

162
Helios
Helios rtarun9 C++

DirectX12 Graphics renderer used for implementing rendering techniques such as PBR / IBL, Deferred Shading, SSAO, Bloom, Shadow Mapping, etc :dizzy:

160
Ilum
Ilum Chaf-Libraries C++

Ilum graphics playground for learning

157
VulkanAbstractionLayer
VulkanAbstractionLayer asc-community C++

Render graph-based Vulkan API abstraction library

156
GameManipTutorial
GameManipTutorial PeterTh C++

A tutorial for manipulating the rendering of a game (generally to increase its quality) if you only have a binary available

152
gimage
gimage joseluisq PHP

A PHP library for easy image handling. 🖼

151
isometric-renders
isometric-renders gliscowo Java

Creates high-resolution isometric screenshots of Minecraft's game objects

148
Monte_Carlo_Ray_Tracer
Monte_Carlo_Ray_Tracer kbladin C++

A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.

146
DFPSR
DFPSR Dawoodoz C++

Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.

146
Unity-GeoAO
Unity-GeoAO nezix C#

Unity fast object space ambient occlusion at runtime (URP & Built-in RP)

145
Luz
Luz hadryansalles C++

a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).

144
cute-deferred-shading
cute-deferred-shading Erkaman C++

Cute little deferred shading implementation.

142
DreamRender
DreamRender GraphicsEnthusiast C

My offline renderer for learning.

141
aardvark.rendering
aardvark.rendering aardvark-platform F#

Aardvark.Rendering is a high-performance, dependency-aware rendering engine. It is part of the open-source Aardvark Platform for visual computing, rea...

140