Topic

rendering

Repositories (1699)

bevy_polyline
bevy_polyline fslabs Rust

Polyline Rendering for Bevy

217
IllusionRP
IllusionRP AkiKurisu ShaderLab

Unity high-definition graphics plugin for Universal Render Pipelines.

217
blender-loom
blender-loom p2or Python

image sequence rendering, encoding and playback

212
elm-3d-scene
elm-3d-scene ianmackenzie Elm

A high-level 3D rendering engine for Elm, with support for lighting, shadows, and realistic materials.

208
Memola
Memola dscyrescotti Swift

An open-source note-taking application built with Metal for iOS and macOS.

203
glText
glText vallentin C

Cross-platform single header text rendering library for OpenGL

200
encase
encase teoxoy Rust

Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules

199
zengl
zengl szabolcsdombi Python

OpenGL Rendering Pipelines for Python

198
InnocenceEngine
InnocenceEngine zhangdoa C++

Cross-platform modern game engine.

195
Bamboo
Bamboo Code-Guy C++

A modern cross-platform game engine via vulkan and c++17.

193
radiantkit
radiantkit radiant-labs Rust

Cross-platform open-source framework to build graphics applications (like Figma, Canva, Miro, etc). Uses Rust, Wasm, wgpu and epaint.

193
Flux
Flux JulianThijssen C++

A real-time physically based rendering engine written in C++ and OpenGL

190
R2L
R2L snap-research Python

[ECCV 2022] R2L: Distilling Neural Radiance Field to Neural Light Field for Efficient Novel View Synthesis

190
beautiful-atoms
beautiful-atoms beautiful-atoms Python

Python module for drawing and rendering beautiful atoms and molecules using Blender.

190
Sluggish
Sluggish mightycow C

Toy CPU and GPU implementations of the Slug rendering algorithm

188
lpub3d
lpub3d trevorsandy C++

An LDraw™ editor for LEGO® style digital building instructions.

187
TinySoftRenderer
TinySoftRenderer ZeusYang C++

A tiny soft-renderer built from scratch using C++ 11

186
bcd
bcd superboubek C++

Bayesian Collaborative Denoiser for Monte Carlo Rendering

185
LWRPAmbientOcclusion
LWRPAmbientOcclusion beinteractive C#

Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline

184
skia-wasm-port
skia-wasm-port Zubnix C++

Port of the Skia drawing library to wasm, for use in javascript (node & browser)

179
wechart
wechart dntzhang JavaScript

Create all the [ch]arts by cax or three.js - Cax 和 three.js 创造一切图[表]

178
Doggie
Doggie SusanDoggie Swift

A Cross-platform Library for Swift

176
CP_SSSSS
CP_SSSSS CustomPhase C#

Naive screen-space subsurface scattering solution for Unity 5.

175
AvatarMe
AvatarMe lattas

Public repository for the CVPR 2020 paper AvatarMe and the TPAMI 2021 AvatarMe++

174
SharpBgfx
SharpBgfx MikePopoloski C#

C# bindings for the bgfx graphics library

169
Oni
Oni AmelieHeinrich C++

Modern toy DirectX 12 renderer

165
myth
myth panxinmiao Rust

A High-Performance Rendering Engine for Rust

163
Godot-God-Rays-Plugin
Godot-God-Rays-Plugin SIsilicon GDScript
162
wave_tracer
wave_tracer ssteinberg C++

A wave-optical path tracer

159
Helios
Helios rtarun9 C++

DirectX12 Graphics renderer used for implementing rendering techniques such as PBR / IBL, Deferred Shading, SSAO, Bloom, Shadow Mapping, etc :dizzy:

156
Ilum
Ilum Chaf-Libraries C++

Ilum graphics playground for learning

154
VulkanAbstractionLayer
VulkanAbstractionLayer asc-community C++

Render graph-based Vulkan API abstraction library

153
gimage
gimage joseluisq PHP

A PHP library for easy image handling. 🖼

152
GameManipTutorial
GameManipTutorial PeterTh C++

A tutorial for manipulating the rendering of a game (generally to increase its quality) if you only have a binary available

151
Monte_Carlo_Ray_Tracer
Monte_Carlo_Ray_Tracer kbladin C++

A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.

145
Unity-GeoAO
Unity-GeoAO nezix C#

Unity fast object space ambient occlusion at runtime (URP & Built-in RP)

144
DreamRender
DreamRender GraphicsEnthusiast C

My offline renderer for learning.

143
cute-deferred-shading
cute-deferred-shading Erkaman C++

Cute little deferred shading implementation.

142
Exhibit
Exhibit Nokse22 Python

3D model viewer for the GNOME desktop powered by f3d

142
isometric-renders
isometric-renders gliscowo Java

Creates high-resolution isometric screenshots of Minecraft's game objects

142
Luz
Luz hadryansalles C++

a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).

141
aardvark.rendering
aardvark.rendering aardvark-platform F#

Aardvark.Rendering is a high-performance, dependency-aware rendering engine. It is part of the open-source Aardvark Platform for visual computing, rea...

138
scenery
scenery scenerygraphics Kotlin

Flexible VR Visualisation for Volumetric and Geometric Data on the Java VM, powered by Kotlin and Vulkan.

137
vk-gltf-viewer
vk-gltf-viewer stripe2933 C++

Blazingly fast Vulkan glTF Viewer

131
Unity-Capsule-Shadows
Unity-Capsule-Shadows frostbone25 HLSL

A work in progress solution for capsule shadows in Unity.

129
bevy_generative
bevy_generative manankarnik Rust

Real-time procedural generation of maps, textures, terrain, planets and more!

129
Vulkan2DRenderer
Vulkan2DRenderer Noxagonal C++

Easy to use 2D rendering engine using Vulkan API as backend.

128
D3d12info
D3d12info sawickiap C++

A Windows console tool that prints all the information about the GPU extracted using DXGI and Direct3D 12

128
raytracer
raytracer biroeniko C

My very first ray tracer implementation.

127
ascii-render
ascii-render thedmd C++

Simple ASCII renderer, because it's fun

126