MatFuse: Controllable Material Generation with Diffusion Models (CVPR2024)
A package to render any native static and moving flutter widgets to exportable formats
Renderer and BVH traversal library
ROS 2 visualization using Gazebo Libraries
A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
Differentiable Shadow Mapping for Efficient Inverse Graphics (CVPR 2023)
Volumetric progressive photon mapping written in C++.
Voxel cone traced dynamic global illumination.
A lightfield botanist's guide to neural rendering
DX12 render engine
Boilerplate project for rendering a video using nexrender.
A high-performance SwiftUI component and a pure Swift implementation of parser that parses and renders unified diff format. It provides a familiar, Gi...
tinyrenderer implementation using Rust
The Binaural Rendering Toolbox (BRT) is a set of software libraries, applications, and definitions aimed as a virtual laboratory for psychoacoustic ex...
Coherent Line Drawing implementation in Go.
Ray marching with Svelte 5 & WebGPU
Render made for hiking and trekking
An experimental three.js SVG renderer to render 3D scenes as Vector Graphics.
Modern OpenGL 4.5 rendering techniques
Public comparison of JavaScript chart libraries performance in visualizing a real-time multichannel ECG chart.
frame-by-frame Web Animation framework
The third-person game project developed by designing and building a C++ and DirectX12–based framework and rendering pipeline.
🎞️ flim - Filmic Color Transform
Differentiable Rendering of Parametric Geometry (SIGGRAPH Asia 2023)
UNanite is an automatic LOD system intelligence for Unity.
Fusing 2D Material World Knowledge on 3D Geometry
A novel explicit hair representation. It enables comprehensive modeling of hair geometry and appearance from images, fostering innovative illumination...
A SoftRenderer for learning purpose.
Unity shader and scripts for rendering solid clipped geometry
An experimental relaxation voxel game built in Rust with Vulkan, inviting you to cultivate a living voxel island at your own pace.
Create RefRESH data: dataset tools for Learning Rigidity in Dynamic Scenes with a Moving Camera for 3D Motion Field Estimation (ECCV 2018)
Minimal pathtracer using Vulkan RayTracing
This hardware-agnostic rendering plug-in for Maya uses accurate ray-tracing technology to produce images and animations of your scenes, and provides r...
Experimental repo for modelling Articulated Object Neural Radiance Field
AmanithVG SDK
3D graphics engine
A "Pixelart like" voxel engine
Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built with WebGL 2 and...
Small single-header C++ library that renders Windows fonts in graphics applications
A modern, high-performance C++17 graphics and compute library based on Vulkan
3D software rendering library in C
Render made for biking and cycle touring
Run PixiJS but in Node.js environments, no browser required!
Physically based renderer and simulation engine for real-time applications.
Real-Time Deep Shadow Maps for Unity3D
Wolfenstein-style render engine experiment in C
Shaders and VFX experimentation in URP and BIRP
3D Software renderer
off road motorcycle render style and routing for OsmAnd Android