⚡️ More fx, Less GLSL
Realtime planet shader in WebGL
Video and Image Processing and Computer Vision Library similar to OpenCV in pure JavaScript (Browser and Nodejs)
Daemon Game Engine — Maintained multiplatform 3D game engine tailored for first-person shooters, delivering 25 years of modernization after id Tech 3....
🔥 FFmpeg扩展版本,1.支持OpenGL图形渲染,自定义着色器 滤镜、特效、转场。2.支持FLV+HEVC/AV1/Opus编码解码 🔥 FFmpeg Extension: 1.Support GLSL OpenGL(Fil...
AGE: Arc Game Engine is an open-source engine for building 2D & 3D real-time rendering and interactive contents, especially video games with C# script...
零基础入门计算机图形学必不可少的在线网络公开课,手把手教您现代 OpenGL 的点点滴滴,构建爆款游戏引擎。
Instagram filters implemented in Metal
An infinite wireframe world in WebGL
Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL
Raymarching shader toolkit for TouchDesigner
Cross platform shader system for HLSL, GLSL, Metal and SPIR-V.
Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.
Vulkan compute for people
random code that I made/use for godot
LUMEN, a generative shader studio. 9 WebGL2 art modes plus synth style blending, perfect-loop animation, gradient sets, share codes and PNG/WebM/GIF e...
[DEPRECATED] C++ library for debugging HLSL & GLSL shaders
Explorations on cross-hatching, engraving, and similar non-photorealistic rendering.
Virtual machine for executing SPIR-V
After Effects Plug-in enabling to use GLSL written in ISF as an effect
DICOM Viewer
2D liquid simulation in WebGL
⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current pur...
Fast GPU deNoise spatial filter, with circular gaussian kernel, full configurable
🎥 High-quality configuration for mpv media player
Possumwood is a graph-based procedural authoring tool, in concept not dissimilar to popular CG packages like Houdini, Blender or Maya. It is intended...
Tiny Minecraft clone in C and HLSL using the new SDL3 GPU API
GPGPU Javascript library
A fully procedural first-person jungle in Three.js. Zero external art assets - every texture, mesh and sound generated in code.
v1.2 GLSL volume rendering. Able to view NIfTI, DICOM, MGH, MHD, NRRD, AFNI format images.
Vim runtime files for OpenGL Shading Language
Offline Shader Editor with many cool features
Rust bindings for the shaderc library.
Displays GLSL fragment shaders as a website background. Supports offscreen buffers and floating point textures on almost any browser and hardware. Com...
🌅 Modern Online WebGL GLSL Shaders Editor
Noise Canvas is a sound design tool in which you paint sounds or effects directly into a spectrogram. Kind of like Photoshop but for sound. Free downl...
👾 The code for my Three.js game dev experiments on YouTube.
Particle accelleration with OpenGL 4.3, using the compute shader to calculate particle movement on graphics hardware.
VSIX Project that provides GLSL language integration.
Fully procedural cinematic ocean and extreme weather simulation in the browser. Multi-cascade FFT waves, volumetric clouds, hurricanes and tsunamis -...
Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.
A micro Vulkan compute pipeline and a collection of benchmarking compute shaders
Shader viewer / music visualizer for Windows and Linux
iOS Transitions ports from GL-Transitions.
A collection of GLSL noise functions for use with WebGL with an easy to use API.
🥉 The code for my Three.js tutorial series on YouTube.
A live editor for fragment shaders, powered by Neovim, WebGPU, and Zig!
Radiance is video art software for VJs. It supports beat detection, animated GIFs, YouTube video, OpenGL shader effects. It is designed for live perfo...
🔮 Tiny helper for three.js to debug and write shaders