Renderpass importer/comper for After Effects
Library to render to the terminal using C# and .NET
Centralised hub for the Launch suite of Blender toolkits
A minimal Vulkan deferred rendering demonstration.
Voreen - The Volume Rendering Engine
High performance native graphics utilities for Unity Engine.
A toy raytracer written in Rust based on PBRT
Custom engine based on OpenXRay engine. Global mod for S.T.A.L.K.E.R. - Call of Pripyat.
Qt6 QQuickItem with BGFX renderer
Data-driven 2D & 3D graphics for Clojure — shapes, animation, lighting, and compositing from data. Pure Clojure; zero dependencies.
Antialiasing via conservative rasterisation and analytical area computation
Text Renderer for your OpenGL Application. Lightweight, High performance and easy to use!
GUI for D3d12info combined with GPU hardware database
3D engine with no dependencies, all code is written from scratch
Computer Graphics and Game Development Knowledge
[WACV 2026] PyTorch code for 4D-Animal: Freely Reconstructing Animatable 3D Animals from Videos
2D LiDAR scanner simulator with map editor implemented in C++ / ROS
Unity3d Tilt-Shift Effect use URP and Render Feature
(Your)-Transient Auxiliary Library - Toolkit for simulation and analysis of time-resolved light transport captures - pip install y-tal
Render variables, video compression, autosaving, proxy, and render region controls
Frame based layout library for UIKit written in Swift
Render engine with Vulkan API backend and RTX support
Sample code base to test how a browser renders a webpage.
Text rendering for Three.js WebGPU using MSDF fonts.
The Celestial Object Rendering TOol (CORTO) is a bundle of codes that can be used to generate synthetic images of celestial bodies
A simple ray tracing renderer written in C++.
Blender viewport renderer using the Unity Engine
Spout plugin for Unreal Engine 5 using DirectX12
a pathtracer with physically based rendering in mind
Physically based differentiable rendering in C++
SNES's mode7 like rendering in a terminal
A simple 3D files viewer on console
Python 2D parametric DXF rendering CAD engine
Realtime editor for creating webgl shaders
Code example for CEDEC 2024 "Easy Start with GPU Ray Tracing! From GPU Programming Basics to ReSTIR".
a versatile video renderer
A C++ game engine powered by Vulkan
Game Engine for macOS
🃏🎴 A tool for making/prototyping tabletop games
Scripts for data generation using Blender and 3D datasets like Matterport3D.
3D/4D volumetric rendering of microscopy data
Svg render for Avalonia.
Team Project for 2024 Autumn Advanced Computer Graphics
在Unity中实现 LearnOpenGL中公式实现的 PBR 渲染, 包含生成辐射度贴图、预滤波环境贴图、镜面brdf积分贴图
Implementation of Efficient Energy-Compensated VPLs using Photon Splatting (and various rendering techniques)
An open source, cross platform game engine written in C++ with Vulkan API rendering backend
An efficient, robust, open-source text-rendering library for Roblox, featuring custom fonts and advanced text control.
Simple graphics engine capable of rendering wavefront .obj files
CPU-Based Software Forward / Deferred Rasterizer, A Tiny OpenGL (PBR, Soft Shadow, SSAO) 🐼
Dynamic Voronoi 2-player 2D split screen system with optimized rendering using stencil buffer in standard rendering pipeline.